Advances in Computer Graphics 39th Computer Graphics International Conference, CGI 2022, Virtual Event, September 12-16, 2022, Proceedings / [electronic resource] : edited by Nadia Magnenat-Thalmann, Jian Zhang, Jinman Kim, George Papagiannakis, Bin Sheng, Daniel Thalmann, Marina Gavrilova. - 1st ed. 2022. - XV, 597 p. 293 illus., 240 illus. in color. online resource. - Lecture Notes in Computer Science, 13443 1611-3349 ; . - Lecture Notes in Computer Science, 13443 .

IMAGE ANALYSIS & PROCESSING -- Multi-granularity feature attention Fusion network for Image-Text Sentiment Analysis -- Toward efficient image denoising: A lightweight network with retargeting supervision driven knowledge distillation -- A pig pose estimation model for measuring pig's body size -- Topology-aware Learning for Semi-supervised Cross-domain Retinal Artery/Vein Classification -- Face Super-Resolution with Better Semantics and More Efficient Guidance -- GRAPHS & NETWORKS -- Layout and Display of Network Graphs on a Sphere -- Joint Matrix Factorization and Structure Preserving for Domain Adaptation -- Graph Adversarial Network with Bottleneck Adapter Tuning for Sign Language Production -- ESTIMATION & FEATURE MATCHING -- Facial Landmarks based Region-Level Data Augmentation for Gaze Estimation -- An Efficient Dense Depth Map Estimation Algorithm Using Direct Stereo Matching For Ultra-wide-angle Images -- Ad-RMS: Adaptive Regional Motion Statistics for Feature Matching Filtering -- 3D RECONSTRUCTION -- Mobile Augmented Realty Based Visual Indoor Navigation -- Cost Volume Pyramid Network with Multi-strategies Range Searching for Multi-view Stereo -- Reconstructing the Surface Mesh Representation for Single Neuron -- WEmap: Weakness-enhancement mapping for 3D reconstruction with sparse image sequences -- RENDERING & ANIMATION -- Comparing Traditional Rendering Techniques to Deep Learning based Super-Resolution in Fire and Smoke Animations -- Real-Time Light Field Path Tracing -- Crowd Simulation with Detailed Body Motion and Interaction -- Towards Rendering the Style of 20th Century Cartoon Line Art in 3D Real-time -- DETECTION & RECOGNITION -- Face detection algorithm in classroom scene based on deep learning -- GRVT: Toward Effective Grocery Recognition via Vision Transformer -- A Transformer-based Cloth-irrelevant Patches Feature Extracting Method for Long-Term Cloth-Changing Person Re-identification -- Learning Unified Binary Feature Codes For Cross-illumination Palmprint Recognition -- COLORS, PAINTINGS & LAYOUT -- SemiPainter: Learning to draw semi-realistic paintings from the manga line drawings and flat shadow -- Hierarchical Bayesian Network Modeling and Layout of Huizhou Traditional Villages in Geographic Environment -- AE-GAN: Attention Embedded GAN For Irregular and Large-area Mask Face Image Inpainting -- SYNTHESIS & GENERATION -- Procedural Generation of Landscapes with Water Bodies Using Artificial Drainage Basins -- High-fidelity Dynamic Human Synthesis via UV-guided NeRF with Sparse Views -- Rec2Real: Semantics-Guided Photo-Realistic Image Synthesis Using Rough Urban Reconstruction Models -- 3D Digital City Structure Model Based on Image Modeling Technology -- AR & USER INTERFACES -- Augmented Reality-Based Home Interaction Layout and Evaluation -- LiteAR: A Framework to Estimate Lighting for Mixed Reality Sessions for Enhanced Realism -- Personalized User Interface Elements Recommendation System -- MEDICAL IMAGING -- A feature point extraction method for capsule endoscope localization -- Automated Diagnosis Of Retinal Neovascularization Pathologies From Color Retinal Fundus Images -- SEGMENTATION -- DDCNet: A lightweight network with variable receptive field for real-time portrait segmentation in complex environment -- A chromosome segmentation method based on corner detection and watershed algorithm -- Voxel-based 3D shape segmentation using deep volumetric convolutional neural networks -- OBJECT DETECTION -- Few-shot detection based on an enhanced prototype for outdoor small forbidden objects -- Research on real-time forestry pest detection based on improved YOLOv5 -- Power Line Detection Based on Feature Fusion Deep Learning Network -- IMAGE ATTENTION & PERCEPTION -- Wider and Higher: Intensive Integration and Global Foreground Perception for Image Matting -- Authenticity Identification of Qi Baishi's Shrimp Painting with Dynamic Token Enhanced Visual Transformer -- MODELING & SIMULATION -- An Optimized Material Point Method for Soil-Water Coupled Simulation -- SlimFliud-Net: Fast Fluid Simulation Using Admm Pruning. .

This book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022, held Virtually, during September 12-16, 2022. The 45 full papers included in this book were carefully reviewed and selected from 139 submissions. They were organized in topical sections as follows: image analysis & processing; graphs & networks; estimation & feature matching; 3d reconstruction; rendering & animation; detection & recognition; colors, paintings & layout; synthesis & generation; ar & user interfaces; medical imaging; segmentation; object detection; image attention & perception; and modeling & simulation.

9783031234736

10.1007/978-3-031-23473-6 doi


Application software.
Computer and Information Systems Applications.

QA76.76.A65

005.3