Transactions on Edutainment XIV [electronic resource] / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller. - 1st ed. 2018. - X, 245 p. 101 illus. online resource. - Transactions on Edutainment, 10790 1867-7754 ; . - Transactions on Edutainment, 10790 .

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.

9783662566893

10.1007/978-3-662-56689-3 doi


Computer vision.
Artificial intelligence.
Education--Data processing.
Social sciences--Data processing.
Computer Vision.
Artificial Intelligence.
Computers and Education.
Computer Application in Social and Behavioral Sciences.

TA1634

006.37