Innovative Technologies and Learning 4th International Conference, ICITL 2021, Virtual Event, November 29 - December 1, 2021, Proceedings / [electronic resource] : edited by Yueh-Min Huang, Chin-Feng Lai, Tânia Rocha. - 1st ed. 2021. - XVI, 602 p. 187 illus., 166 illus. in color. online resource. - Information Systems and Applications, incl. Internet/Web, and HCI, 13117 2946-1642 ; . - Information Systems and Applications, incl. Internet/Web, and HCI, 13117 .

Artificial Intelligence in Education -- sign Framework and Model for Innovative learning -- Education Practice Issues and Trends -- Educational Gamification and Game-based Learning.-nnovative Technologies and Pedagogies Enhanced Learning -- Multimedia Technology Enhanced Learning -- Online Course and Web-Based Environment; and Science -- Technology, Engineering, Arts and Design, and Mathematics.

This book constitutes the refereed proceedings of the 4th International Conference on Innovative Technologies and Learning, ICITL 2021, held in November/December 2021. Due to COVID-19 pandemic the conference was held virtually. The 59 full papers presented together with 2 short papers were carefully reviewed and selected from 110 submissions. The papers are organized in the following topical sections: Artificial Intelligence in Education; Augmented, Virtual and Mixed Reality in Education; Computational Thinking in Education; Design Framework and Model for Innovative learning; Education Practice Issues and Trends; Educational Gamification and Game-based Learning; Innovative Technologies and Pedagogies Enhanced Learning; Multimedia Technology Enhanced Learning; Online Course and Web-Based Environment; and Science, Technology, Engineering, Arts and Design, and Mathematics.

9783030915407

10.1007/978-3-030-91540-7 doi


Education--Data processing.
Application software.
Social sciences--Data processing.
Artificial intelligence.
Computer engineering.
Computer networks .
Computers and Education.
Computer and Information Systems Applications.
Computer Application in Social and Behavioral Sciences.
Artificial Intelligence.
Computer Engineering and Networks.

LB1028.43-1028.75

371.334