Games, Actions, and Social Software Multidisciplinary Aspects / [electronic resource] : edited by Jan van Eijck, Rineke Verbrugge. - 1st ed. 2012. - XIV, 214 p. 15 illus. online resource. - Programming and Software Engineering, 7010 2945-9168 ; . - Programming and Software Engineering, 7010 .

Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.

9783642293269

10.1007/978-3-642-29326-9 doi


Artificial intelligence.
User interfaces (Computer systems).
Human-computer interaction.
Computer simulation.
Computer networks .
Application software.
Software engineering.
Artificial Intelligence.
User Interfaces and Human Computer Interaction.
Computer Modelling.
Computer Communication Networks.
Computer and Information Systems Applications.
Software Engineering.

Q334-342 TA347.A78

006.3