Design Science Methodology for Information Systems and Software Engineering (Record no. 51676)

000 -LEADER
fixed length control field 04290nam a22004695i 4500
001 - CONTROL NUMBER
control field 978-3-662-43839-8
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200420220217.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 141119s2014 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9783662438398
-- 978-3-662-43839-8
082 04 - CLASSIFICATION NUMBER
Call Number 005.1
100 1# - AUTHOR NAME
Author Wieringa, Roel J.
245 10 - TITLE STATEMENT
Title Design Science Methodology for Information Systems and Software Engineering
300 ## - PHYSICAL DESCRIPTION
Number of Pages XV, 332 p. 43 illus.
505 0# - FORMATTED CONTENTS NOTE
Remark 2 I A Framework for Design Science -- 1 What is Design Science? -- 2 Research Goals and Research Questions -- II The Design Cycle -- 3 The Design Cycle -- 4 Stakeholder and Goal Analysis -- 5 Implementation Evaluation and Problem Investigation -- 6 Requirements Specification -- 7 Treatment Validation -- III Theoretical Frameworks -- 8 Conceptual Frameworks -- 9 Scientific Theories -- IV The Empirical Cycle -- 10 The Empirical Cycle -- 11 Research Design -- 12 Descriptive Inference Design -- 13 Statistical Inference Design -- 14 Abductive Inference Design -- 15 Analogic Inference Design -- V Some Research Methods -- 16 A Roadmap of Research Methods -- 17 Observational Case Studies -- 18 Single-case Mechanism Experiments -- 19 Technical Action Research -- 20 Statistical Difference-Making Experiments -- A Checklist for the Design Cycle -- B Checklist for the Empirical Cycle.
520 ## - SUMMARY, ETC.
Summary, etc This book provides guidelines for practicing design science in the fields of information systems and software engineering research. A design process usually iterates over two activities: first designing an artifact that improves something for stakeholders, and subsequently empirically investigating the performance of that artifact in its context. This "validation in context" is a key feature of the book - since an artifact is designed for a context, it should also be validated in this context. The book is divided into five parts. Part I discusses the fundamental nature of design science and its artifacts, as well as related design research questions and goals. Part II deals with the design cycle, i.e. the creation, design and validation of artifacts based on requirements and stakeholder goals. To elaborate this further, Part III presents the role of conceptual frameworks and theories in design science. Part IV continues with the empirical cycle to investigate artifacts in context, and presents the different elements of research problem analysis, research setup, and data analysis. Finally, Part V deals with the practical application of the empirical cycle  by presenting in detail various research methods, including observational case studies, case-based and sample-based experiments, and technical action research. These main sections are complemented by two generic checklists, one for the design cycle and one for the empirical cycle. The book is written for students as well as academic and industrial researchers in software engineering or information systems. It provides guidelines on how to effectively structure research goals, how to analyze research problems concerning design goals and knowledge questions, how to validate artifact designs, and how to empirically investigate artifacts in context - and finally how to present the results of the design cycle as a whole.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-3-662-43839-8
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Berlin, Heidelberg :
-- Springer Berlin Heidelberg :
-- Imprint: Springer,
-- 2014.
336 ## -
-- text
-- txt
-- rdacontent
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-- computer
-- c
-- rdamedia
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-- online resource
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-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer science.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Software engineering.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computers.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Sociology.
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer Science.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Software Engineering.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Models and Principles.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Knowledge - Discourse.
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-- ZDB-2-SCS

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