Self-Repair Networks (Record no. 52570)

000 -LEADER
fixed length control field 03580nam a22005175i 4500
001 - CONTROL NUMBER
control field 978-3-319-26447-9
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200420221250.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 151222s2015 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9783319264479
-- 978-3-319-26447-9
082 04 - CLASSIFICATION NUMBER
Call Number 006.3
100 1# - AUTHOR NAME
Author Ishida, Yoshiteru.
245 10 - TITLE STATEMENT
Title Self-Repair Networks
Sub Title A Mechanism Design /
300 ## - PHYSICAL DESCRIPTION
Number of Pages XXII, 157 p. 50 illus., 12 illus. in color.
490 1# - SERIES STATEMENT
Series statement Intelligent Systems Reference Library,
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Introduction: Self-Action Models -- Incentives for Repair in Self-Repair Networks -- A Phase Transition in Self-Repair Networks: Problems and Definitions -- Controlling Repairing Strategy: A Spatial Game Approach -- Adaptive Capability in Space and Time -- Protection of Cooperative Clusters by Membrane -- Duality in Logics of Self-Repair -- Asymmetry between Repair and Infection in Self-Repair Networks -- Dynamics of Self-Repair Networks of Several Types -- Self-Repair Networks as an Epidemic Model -- Self-Repair Networks and the Self-Recognition Model -- Conclusion.
520 ## - SUMMARY, ETC.
Summary, etc This book describes the struggle to introduce a mechanism that enables next-generation information systems to maintain themselves. Our generation observed the birth and growth of information systems, and the Internet in particular. Surprisingly information systems are quite different from conventional (energy, material-intensive) artificial systems, and rather resemble biological systems (information-intensive systems). Many artificial systems are designed based on (Newtonian) physics assuming that every element obeys simple and static rules; however, the experience of the Internet suggests a different way of designing where growth cannot be controlled but self-organized with autonomous and selfish agents. This book suggests using game theory, a mechanism design in particular, for designing next-generation information systems which will be self-organized by collective acts with autonomous components. The challenge of mapping a probability to time appears repeatedly in many forms throughout this book. The book contains interdisciplinary research encompassing game theory, complex systems, reliability theory and particle physics. All devoted to its central theme: what happens if systems self-repair themselves? .
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-3-319-26447-9
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2015.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Engineering.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Artificial intelligence.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computational intelligence.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Complexity, Computational.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Economic theory.
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Engineering.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computational Intelligence.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Artificial Intelligence (incl. Robotics).
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Economic Theory/Quantitative Economics/Mathematical Methods.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Complexity.
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
-- 1868-4394 ;
912 ## -
-- ZDB-2-ENG

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