Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience (Record no. 55042)
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fixed length control field | 06442nam a22005655i 4500 |
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control field | 978-3-319-39952-2 |
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control field | 20200421111702.0 |
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fixed length control field | 160620s2016 gw | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9783319399522 |
-- | 978-3-319-39952-2 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 005.437 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 4.019 |
245 10 - TITLE STATEMENT | |
Title | Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience |
Sub Title | 10th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part II / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | XX, 446 p. 108 illus. |
490 1# - SERIES STATEMENT | |
Series statement | Lecture Notes in Computer Science, |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Augmented Cognition in Training and Education -- Agent-Based Practices for an Intelligent Tutoring System Architecture -- Intelligent Tutoring gets Physical: Coaching the Physical Learner by Modeling the Physical World -- Measuring Stress in an Augmented Training Environment: Approaches and Applications -- Alternate Rubric for Performance Assessment of Infantry Soldier Skills Training -- Leveraging Interoperable Data to Improve Training Effectiveness Using the Experience API (xAPI) -- Practical Requirements for ITS Authoring Tools from a User Experience Perspective -- Making Sense of Cognitive Performance in Small Unit Training -- Considerations for Immersive Learning in Intelligent Tutoring Systems -- Elements of Adaptive Instruction for Training and Education -- Adaptive Instruction for Individual Learners within the Generalized Intelligent Framework for Tutoring (GIFT).-Applying Augmented Cognition to Flip-Flop Methodology -- Real-time Assessment of Cognitive State: Research and Implementation Challenges -- How Novices Read Source Code in Introductory Courses on Programming: An Eye-Tracking Experiment -- Human Cognition and Behavior in Complex Tasks and Environments -- Implementing User-Centered Methods and Virtual Reality to Rapidly Prototype Augmented Reality Tools for Firefighters -- RevealFlow: A Process Control Visualization Framework -- Paradigm Development for Identifying and Validating Indicators of Trust in Automation in the Operational Environment of Human Automation Integration -- Performance-based Eye-tracking Analysis in a Dynamic Monitoring Task -- Exploring the Hybrid Space: Theoretical Framework Applying Cognitive Science in Military Cyberspace Operations -- Empirical Study of Secure Password Creation Habit -- Team Cognition as a Mechanism for Developing Collaborative and Proactive Decision Support in Remotely Piloted Aircraft Systems -- Supporting Multi-Objective Decision Making within a Supervisory Control Environment -- Assessment of expert interaction with multivariate time series 'big data' -- Aircraft Pilot Intention Recognition for Advanced Cockpit Assistance Systems -- Explaining a Virtual Worker's Job Performance: The Roles of Psychological Distance -- Training Tactical Combat Casualty Care with an Integrated Training Approach -- Exploratory Trajectory Clustering with Distance Geometry -- Interaction in Augmented Cognition -- Serial Sequence Learning On Digital Games -- Text Simplification and User Experience -- A proposed approach for determining the influence of multimodal robot-of-human transparency information on human-agent teams -- Assessment of visualization interfaces for assisting the development of multi-level cognitive maps -- Interactive Visualization of Multivariate Time Series Data -- Investigation of Multimodal Mobile Applications for Improving Mental Health -- Integrating Methodology for Experimentation using Commercial Off-the-Shelf Products for Haptic Cueing -- Understanding Older Adults' Perceptions of In-Home Sensors Using an Obtrusiveness Framework -- The Role of Simulation in Designing Human-Automation Systems -- Navigating with a Visual Impairment: Problems, Tools, and Possible Solutions -- A Systems Approach for Augmented Reality Design -- Social Cognition -- Modeling of Social Media Behaviors Using Only Account Metadata -- The Willful Marionette: Modeling Social Cognition Using Gesture-Gesture Interaction Dialogue -- Improving Analysis and Decision-Making through Intelligent Web Crawling -- Using an Augmented Training Event to Collect Data for Future Modeling Purposes -- The Art of Research: Opportunities for a Science-Based Approach. |
520 ## - SUMMARY, ETC. | |
Summary, etc | This volume constitutes the refereed proceedings of the 10th International Conference on Foundations of Augmented Cognition, AC 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 41 papers presented in this volume were organized in topical sections named: augmented cognition in training and education; human cognition and behavior in complex tasks and environments; interaction in augmented cognition; and social cognition. . |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Data processing. |
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Author 2 | Schmorrow, Dylan D. |
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Author 2 | Fidopiastis, Cali M. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | http://dx.doi.org/10.1007/978-3-319-39952-2 |
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Koha item type | eBooks |
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-- | Springer International Publishing : |
-- | Imprint: Springer, |
-- | 2016. |
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650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer science. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User interfaces (Computer systems). |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial intelligence. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Education |
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-- | Computers and civilization. |
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-- | Computer Science. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User Interfaces and Human Computer Interaction. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial Intelligence (incl. Robotics). |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computers and Society. |
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-- | Computers and Education. |
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