Ready (Record no. 56029)

000 -LEADER
fixed length control field 03409nam a22005295i 4500
001 - CONTROL NUMBER
control field 978-981-287-341-5
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200421111849.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 141203s2015 si | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9789812873415
-- 978-981-287-341-5
082 04 - CLASSIFICATION NUMBER
Call Number 006.3
100 1# - AUTHOR NAME
Author Dillon, Roberto.
245 10 - TITLE STATEMENT
Title Ready
Sub Title A Commodore 64 Retrospective /
300 ## - PHYSICAL DESCRIPTION
Number of Pages XVI, 157 p. 159 illus.
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Computers for the masses, not the classes -- The Commodore 64 and its Architecture -- Ready -- Games, Games and more Games! -- Rise of the Game Engines -- Windows and Icons -- BBS: The Internet can wait -- Verba volant, Scripta manent -- Today and Tomorrow.
520 ## - SUMMARY, ETC.
Summary, etc How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching the C64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
General subdivision Data processing.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
General subdivision Mathematics.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-981-287-341-5
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Singapore :
-- Springer Singapore :
-- Imprint: Springer,
-- 2015.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Engineering.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- User interfaces (Computer systems).
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computers.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Education
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer science
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer mathematics.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computational intelligence.
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Engineering.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computational Intelligence.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- History of Computing.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- User Interfaces and Human Computer Interaction.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Mathematical Applications in Computer Science.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computers and Education.
912 ## -
-- ZDB-2-ENG

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