HCI in Business, Government, and Organizations: eCommerce and Innovation (Record no. 56113)
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fixed length control field | 07366nam a22005775i 4500 |
001 - CONTROL NUMBER | |
control field | 978-3-319-39396-4 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20200421111851.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 160621s2016 gw | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9783319393964 |
-- | 978-3-319-39396-4 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 658.872 |
245 10 - TITLE STATEMENT | |
Title | HCI in Business, Government, and Organizations: eCommerce and Innovation |
Sub Title | Third International Conference, HCIBGO 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part I / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | XXIV, 587 p. 166 illus. |
490 1# - SERIES STATEMENT | |
Series statement | Lecture Notes in Computer Science, |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Social media for business -- Technology Diffusion through Social Networks: An Example of Technology Integrated Instruction -- Exploring The Effects of Source Credibility on Information Adoption on YouTube -- Phase 1 of 3: Will a LinkedIn (TM) Jr. Optimize Internships for High School STEM Students -- Internet Use and Happiness -- Bringing E-commerce to Social Networks -- Evaluating Academic Answer Quality: A Pilot Study on ResearchGate Q&A -- From Mumbai to Paris: Experiencing Disasters Across Social Media -- Communicating Product User Reviews and Ratings in Interfaces for e-Commerce: A Multimodal Approach -- Multimodal Impact on Consumer Purchase Decisions: Initial Results -- Media Selection: A method for understanding user choices among popular social media platforms -- Professional Personal Branding: Using A "Think-aloud" Protocol to Investigate How Recruiters Judge Linkedin Profile Pictures -- Social Media and Accessibility -- The Effects of Social Structure Overlap and Profile Extensiveness on Facebook Friend Requests -- Participation in Open Knowledge-Sharing Community: Expectancy Value Perspective -- Electronic, mobile and ubiquitous commerce -- Credibility of Algorithm Based Decentralized Computer Networks Governing Personal Finances: The Case of Cryptocurrency -- Swiping vs. Scrolling in Mobile Shopping Applications -- How Do Consumers Behave in Social Commerce? An Investigation through Clickstream Data -- Semantic Support for Visual Data Analyses in Electronic Commerce Settings -- Bridging the gap between the stakeholders and the users at Alibaba.com -- The Role of a Retailer in Designing Our Connected Future -- Ontology-Based Adaptive and Customizable Navigation Method in Online Retailing Websites -- Learning from Emerging and Mature Markets to Design Mobile P2P Payment Experiences -- Knowledge Sharing-Based Value Co-Creation between E-commerce Enterprises and Logistics Service Providers -- Website Location Strategies Review Under Hofstede's Cultural Dimensions -- A Genetic Algorithm Based Model for Chinese Phishing E-Commerce Websites Detection -- Business analytics and visualization -- Using Digital Infrastructures to Conceptualize Sensing and Responding in Human-Computer Interaction -- Exploring a LOD-based Application for Military Movie Retrieval -- High availability of Big-Geo-Data as a Platform as a Service -- Cognitive Benefits of a Simple Visual Metrics Architecture -- Converting Opinion into Knowledge: Improving User Experience and Analytics of Online Polls -- Generating Competitive Intelligence Digests with a LDA-based Method: A Case of BT Intellact -- Visualizing Opportunities of Collaboration in Large Research Organizations -- Branding, Marketing and Consumer Behaviour -- The Influence of Trust Building User Interface Elements of Web Shops on E-Trust -- "Tell Me Who You Are, and I Will Show You What You Get" - The Use of Individuals' Identity for Information Technology Customization -- Social Influence and Emotional state while Shopping -- Sensing Distress - Towards a Blended Method for Detecting and Responding to Problematic Customer Experience Events -- The Multisensory Effects of Atmospheric Cues on Online Shopping Satisfaction -- A Short-Term Twofold Impact on Banner Ads -- Improving Online Customer Shopping Experience with Computer Vision and Machine Learning Methods -- Why People Resist to Internet Finance: From the perspective of process virtualization theory -- How Does The Device Change Your Choice: A Goal-Activation Perspective -- Interactive e-Branding in e-Commerce Interfaces: Survey Results and Implications -- The Social Dimension of Mobile Commerce - Engaging Customers through Group Purchase -- Digital innovation -- Diffusion of Innovations: The Case Study of Oman's e-Payment Gateway -- Improving the Front End of Innovation: The Case of Mobile Commerce Services -- Information Technology Adoption: Do Performance Objectives and Incentive Structures Make a Difference -- The Outcome-based Collaborative Brainstorming of Strategic Service Design -- The Role of HCI in Cross-Sector Research on Grand Challenges -- Building IT Capabilities to Deploy Large Scale Synchronous Online Technology for Teaching and Learning -- The Five Forces of Technology Adoption -- Digital innovation and the becoming of an organizational identity -- Leadership & Innovation Growth: A Strategic Planning and Organizational Culture Perspective -- Comparative Study on China-Italy Design Driven Innovation Strategy Furniture Firms. |
520 ## - SUMMARY, ETC. | |
Summary, etc | This volume constitutes the refereed proceedings of the Third International Conference on HCI in Business, Government and Organizations, HCIBGO 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 53 papers presented in this volume are organized in topical sections named: social media for business; electronic, mobile and ubiquitous commerce; business analytics and visualization; branding, marketing and consumer behavior; and digital innovation. |
700 1# - AUTHOR 2 | |
Author 2 | Nah, Fiona Fui-Hoon. |
700 1# - AUTHOR 2 | |
Author 2 | Tan, Chuan-Hoo. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | http://dx.doi.org/10.1007/978-3-319-39396-4 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cham : |
-- | Springer International Publishing : |
-- | Imprint: Springer, |
-- | 2016. |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | c |
-- | rdamedia |
338 ## - | |
-- | online resource |
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-- | rdacarrier |
347 ## - | |
-- | text file |
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650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer science. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Information storage and retrieval. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User interfaces (Computer systems). |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computers and civilization. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | E-commerce. |
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Science. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | e-Commerce/e-business. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User Interfaces and Human Computer Interaction. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Information Storage and Retrieval. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Information Systems Applications (incl. Internet). |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computers and Society. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
-- | 0302-9743 ; |
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