Entertainment Computing and Serious Games (Record no. 56896)

000 -LEADER
fixed length control field 03618nam a22006135i 4500
001 - CONTROL NUMBER
control field 978-3-319-46152-6
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200421112045.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 161005s2016 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9783319461526
-- 978-3-319-46152-6
082 04 - CLASSIFICATION NUMBER
Call Number 004.16
245 10 - TITLE STATEMENT
Title Entertainment Computing and Serious Games
Sub Title International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers /
300 ## - PHYSICAL DESCRIPTION
Number of Pages VIII, 541 p. 96 illus.
490 1# - SERIES STATEMENT
Series statement Lecture Notes in Computer Science,
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Introduction to the GI‐Dagstuhl Book on Entertainment Computing and Serious Games -- A Brief History of Games -- Ethical Stewardship: Designing Serious Games Seriously -- The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis -- Processes and Models for Serious Game Design and Development -- Taxonomy of Game Development Approaches -- Serious Games Architectures and Engines -- Content Generation for Serious Games -- Games for Learning -- Games for Health -- Serious Games Evaluation: Process, Models and Concepts -- The Experimental Method as an Evaluation Tool in Serious Games Research and Development -- Operationalization and Measurement of Evaluation Constructs -- Personalized and Adaptive Serious Games -- Embodied Interaction in Play: Body‐Based and Natural Interaction in Games -- Affective Computing in Games -- Social Network Games -- Pervasive Games -- Storytelling in Serious Games.
520 ## - SUMMARY, ETC.
Summary, etc The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schlo� Dagstuhl in July 2015. .
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
General subdivision Data processing.
700 1# - AUTHOR 2
Author 2 D�orner, Ralf.
700 1# - AUTHOR 2
Author 2 G�obel, Stefan.
700 1# - AUTHOR 2
Author 2 Kickmeier-Rust, Michael.
700 1# - AUTHOR 2
Author 2 Masuch, Maic.
700 1# - AUTHOR 2
Author 2 Zweig, Katharina.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-3-319-46152-6
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
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-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2016.
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-- text
-- txt
-- rdacontent
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-- computer
-- c
-- rdamedia
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-- online resource
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-- rdacarrier
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-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer science.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Multimedia information systems.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- User interfaces (Computer systems).
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-- Computer graphics.
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-- Education
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-- Personal computers.
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-- Computer Science.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Personal Computing.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Information Systems Applications (incl. Internet).
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- User Interfaces and Human Computer Interaction.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Multimedia Information Systems.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computers and Education.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer Graphics.
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-- 0302-9743 ;
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