Handbook of digital games / (Record no. 59931)
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000 -LEADER | |
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fixed length control field | 05384nam a2201681 i 4500 |
001 - CONTROL NUMBER | |
control field | 6774609 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20200421114641.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 151222s2014 njua ob 001 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781118796443 |
-- | electronic |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | electronic |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | electronic |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | electronic |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | electronic publication |
082 0# - CLASSIFICATION NUMBER | |
Call Number | 794.8 |
245 00 - TITLE STATEMENT | |
Title | Handbook of digital games / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | 1 PDF (xi, 767 pages) : |
520 ## - SUMMARY, ETC. | |
Summary, etc | "The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"-- |
700 1# - AUTHOR 2 | |
Author 2 | Angelides, Marios C, |
700 1# - AUTHOR 2 | |
Author 2 | Agius, Harry, |
856 42 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6774609 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Piscataway, NJ : |
-- | IEEE Press ; |
-- | Hoboken, New Jersey : |
-- | Wiley, |
-- | [2014] |
264 #2 - | |
-- | [Piscataqay, New Jersey] : |
-- | IEEE Xplore, |
-- | [2014] |
336 ## - | |
-- | text |
-- | rdacontent |
337 ## - | |
-- | electronic |
-- | isbdmedia |
338 ## - | |
-- | online resource |
-- | rdacarrier |
520 ## - SUMMARY, ETC. | |
-- | Provided by publisher. |
588 ## - | |
-- | Description based on PDF viewed 12/22/2015. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer games. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Video games. |
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-- | Algorithm design and analysis |
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-- | Animation |
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-- | Films |
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-- | Frequency measurement |
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-- | Game theory |
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-- | Games |
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