Coding places : (Record no. 73301)

000 -LEADER
fixed length control field 03515nam a2200553 i 4500
001 - CONTROL NUMBER
control field 6354165
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220712204804.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 151223s2012 mau ob 001 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9780262305594
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- print
100 1# - AUTHOR NAME
Author Takhteyev, Yuri,
245 10 - TITLE STATEMENT
Title Coding places :
Sub Title software practice in a South American city /
300 ## - PHYSICAL DESCRIPTION
Number of Pages 1 PDF (272 pages).
490 1# - SERIES STATEMENT
Series statement Acting with technology
500 ## - GENERAL NOTE
Remark 1 CatBulkString:mar.12.13
500 ## - GENERAL NOTE
Remark 1 CatMonthString:mar.13
500 ## - GENERAL NOTE
Remark 1 Multi-User.
520 ## - SUMMARY, ETC.
Summary, etc Software development would seem to be a quintessential example of today's Internet-enabled "knowledge work"--a global profession not bound by the constraints of geography. In Coding Places, Yuri Takhteyev looks at the work of software developers who inhabit two contexts: a geographical area--in this case, greater Rio de Janeiro--and a "world of practice," a global system of activities linked by shared meanings and joint practice. The work of the Brazilian developers, Takhteyev discovers, reveals a paradox of the world of software: it is both diffuse and sharply centralized. The world of software revolves around a handful of places--in particular, the San Francisco Bay area--that exercise substantial control over both the material and cultural elements of software production. Takhteyev shows how in this context Brazilian software developers work to find their place in the world of software and to bring its benefits to their city. Takhteyev's study closely examines Lua, an open source programming language developed in Rio but used in such internationally popular products as World of Warcraft and Angry Birds. He shows that Lua had to be separated from its local origins on the periphery in order to achieve success abroad. The developers, Portuguese speakers, used English in much of their work on Lua. By bringing to light the work that peripheral practitioners must do to give software its seeming universality, Takhteyev offers a revealing perspective on the not-so-flat world of globalization.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
General subdivision Development
856 42 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6354165
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cambridge, Massachusetts :
-- MIT Press,
-- c2012.
264 #2 -
-- [Piscataqay, New Jersey] :
-- IEEE Xplore,
-- [2012]
336 ## -
-- text
-- rdacontent
337 ## -
-- electronic
-- isbdmedia
338 ## -
-- online resource
-- rdacarrier
588 ## -
-- Description based on PDF viewed 12/23/2015.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Globalization.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer programming
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Lua (Computer program language)
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer software

No items available.