Mood and mobility : (Record no. 73451)

000 -LEADER
fixed length control field 04657nam a2201057 i 4500
001 - CONTROL NUMBER
control field 7453981
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220712204849.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 160512s2016 mau ob 001 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9780262330893
-- MyiLibrary
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- hardcover
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- hardcover
082 04 - CLASSIFICATION NUMBER
Call Number 004.01/9
100 1# - AUTHOR NAME
Author Coyne, Richard,
245 10 - TITLE STATEMENT
Title Mood and mobility :
Sub Title navigating theemotional spaces of digital social networks /
300 ## - PHYSICAL DESCRIPTION
Number of Pages 1 PDF (x, 378 pages).
520 ## - SUMMARY, ETC.
Summary, etc We are active with our mobile devices; we play games, watch films, listen to music, check social media, and tap screens and keyboards while we are on the move. In Mood and Mobility, Richard Coyne argues that not only do we communicate, process information, and entertain ourselves through devices and social media; we also receive, modify, intensify, and transmit moods. Designers, practitioners, educators, researchers, and users should pay more attention to the moods created around our smartphones, tablets, and laptops.Drawing on research from a range of disciplines, including experimental psychology, phenomenology, cultural theory, and architecture, Coyne shows that users of social media are not simply passive receivers of moods; they are complicit in making moods. Devoting each chapter to a particular mood -- from curiosity and pleasure to anxiety and melancholy -- Coyne shows that devices and technologies do affect people's moods, although not always directly. He shows that mood effects are transitional; different moods suit different occasions, and derive character from emotional shifts. Furthermore, moods are active; we enlist all the resources of human sociability to create moods. And finally, the discourse about mood is deeply reflexive; in a kind of meta-moodiness, we talk about our moods and have feelings about them. Mood, in Coyne's distinctive telling, provides a new way to look at the ever-changing world of ubiquitous digital technologies.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
General subdivision Psychological aspects.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
General subdivision Psychological aspects.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
General subdivision Design.
856 42 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=7453981
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cambridge, Massachusetts ;
-- London, England :
-- The MIT Press,
-- [2016]
264 #2 -
-- [Piscataqay, New Jersey] :
-- IEEE Xplore,
-- [2016]
336 ## -
-- text
-- rdacontent
337 ## -
-- electronic
-- isbdmedia
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-- online resource
-- rdacarrier
588 ## -
-- Description based on PDF viewed 05/12/2016.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Digital media.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Human-computer interaction
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Mood (Psychology)
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Online social networks
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Web sites
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-- Social network services
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-- Space exploration
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-- Spinning
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-- TV
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-- Terrestrial atmosphere
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-- Urban areas
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-- Writing
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-- Advertising
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-- Art
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-- Atmosphere
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-- Bibliographies
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-- Birds
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-- Blogs
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-- Buildings
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-- Business
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-- Computer architecture
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-- Computer crime
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-- Computers
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-- Context
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-- Cultural differences
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-- Earth
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-- Economics
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-- Electronic mail
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-- Entertainment industry
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-- Facebook
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-- Feeds
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-- Films
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-- Games
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-- Glass
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-- Google
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-- History
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-- Image color analysis
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-- Indexes
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-- Internet
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-- Media
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-- Mobile communication
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-- Mood
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-- Motion pictures
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-- Navigation
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-- Neurons
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-- Painting
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-- Pervasive computing
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-- Pigments
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-- Poles and towers
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-- Presses
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-- Printing
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-- Smart phones

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