Handbook of digital games / (Record no. 74340)

000 -LEADER
fixed length control field 05433nam a2201681 i 4500
001 - CONTROL NUMBER
control field 6774609
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220712205858.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 151222s2014 njua ob 001 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781118796443
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- print
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- electronic publication
082 0# - CLASSIFICATION NUMBER
Call Number 794.8
245 00 - TITLE STATEMENT
Title Handbook of digital games /
300 ## - PHYSICAL DESCRIPTION
Number of Pages 1 PDF (xi, 767 pages) :
520 ## - SUMMARY, ETC.
Summary, etc "The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"--
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
Subject Computer games.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
Subject Video games.
700 1# - AUTHOR 2
Author 2 Angelides, Marios C,
700 1# - AUTHOR 2
Author 2 Agius, Harry,
856 42 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6774609
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Piscataway, NJ :
-- IEEE Press ;
-- Hoboken, New Jersey :
-- Wiley,
-- [2014]
264 #2 -
-- [Piscataqay, New Jersey] :
-- IEEE Xplore,
-- [2014]
336 ## -
-- text
-- rdacontent
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-- electronic
-- isbdmedia
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-- online resource
-- rdacarrier
520 ## - SUMMARY, ETC.
-- Provided by publisher.
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-- Description based on PDF viewed 12/22/2015.
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-- Adaptive systems
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-- Advertising
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-- Aerospace electronics
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-- Algorithm design and analysis
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-- Analytical models
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-- Animation
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-- Appraisal
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-- Art
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-- Artificial intelligence
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-- Avatars
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-- Collaboration
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-- Computers
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-- Encoding
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-- Entertainment industry
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-- Films
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-- Focusing
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-- Frequency measurement
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-- Game theory
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-- Games
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-- Global communication
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-- Guidelines
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-- Land mobile radio
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-- Programming environments
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