Design, User Experience, and Usability. Design for Contemporary Interactive Environments (Record no. 85760)

000 -LEADER
fixed length control field 08500nam a22006855i 4500
001 - CONTROL NUMBER
control field 978-3-030-49760-6
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240730164531.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 200611s2020 sz | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783030497606
-- 978-3-030-49760-6
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-030-49760-6
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.U83
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.H85
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYZ
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM079010
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYZ
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.437
Edition number 23
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 004.019
Edition number 23
245 10 - TITLE STATEMENT
Title Design, User Experience, and Usability. Design for Contemporary Interactive Environments
Medium [electronic resource] :
Remainder of title 9th International Conference, DUXU 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II /
Statement of responsibility, etc. edited by Aaron Marcus, Elizabeth Rosenzweig.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2020.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Cham :
Name of producer, publisher, distributor, manufacturer Springer International Publishing :
-- Imprint: Springer,
Date of production, publication, distribution, manufacture, or copyright notice 2020.
300 ## - PHYSICAL DESCRIPTION
Extent XXI, 735 p. 326 illus., 243 illus. in color.
Other physical details online resource.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
347 ## - DIGITAL FILE CHARACTERISTICS
File type text file
Encoding format PDF
Source rda
490 1# - SERIES STATEMENT
Series statement Information Systems and Applications, incl. Internet/Web, and HCI,
International Standard Serial Number 2946-1642 ;
Volume/sequential designation 12201
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Interactions in Intelligent and IoT Environments -- Recommendation Systems and Machine Learning: Mapping the User Experience -- Just a Natural Talk? The Rise of Intelligent Personal Assistants and the (Hidden) Legacy of Ubiquitous Computing -- Understanding how visitors interact with voice-based conversational systems -- What are People doing about XAI User Experience? A Survey on AI Explainability Research and Practice -- Design for the Decentralized World: Democratization of Blockchain-Based Software Design -- Babe: An Experience Sharing Design for Enhancing Fatherhood during Pregnancy -- Designing Human-Centered Interactions for Smart Environments based on Heterogeneous, Interrelated Systems: A User Research method for the "Age of Services" (URSERVe) -- Improving the usability of voice user interfaces: A new set of ergonomic criteria -- Dive2Views: A Mobile Camera Application that Dives into Another Device's Camera View -- A Method for Increasing User Engagement with Voice Assistant System -- Holistic Assessment of Situated Cooking Interactions: Preliminary Results of an Observational Study -- Flatpack ML: How to support designers in creating a new generation of customizable machine learning applications -- Speak to Me: Interacting with a Spoken Language Interface -- BlueJourney for AI - a study beyond Design Thinking to develop Artificial Intelligence solutions -- Interaction Design of Smart Fitness Reminder in Car Based on Internet of Vehicle -- Usability Aspects of Handheld and Mobile Devices -- Does the Kindle Conform to Chinese Users' Usage Habits? A Usability Assessment of the Kindle Paperwhite -- Study on Size Coding Identification of Manual Rotary Knob -- Effects of the Chinese Character size, Page Spacing and Scrolling Frequency on Reading Time of Smartphones -- Mobile usability: review, classifications and future directions -- Preliminary Exploration of Interface Design for Senior Citizens: A Study of Smartphone Camera Usage for People above 50 -- Evaluating One-Handed Usability of Phablets: A Comparative Study Into Turkey's Leading Delivery Applications -- A Study of Middle-aged User's Acceptance in Mandarin Chinese Font Display on Smart Phones -- A Usability Study of a Brother Printer and Improvement with Ergonomic Recommendations -- Usability Assessment of the Camera GR Ⅱ -- Ergonomics Considerations of Usability Test of UAV Handheld Control Unit -- Exploring Food Literacy through the Use of Mobile Apps in the era of Human-Food Interaction: Kliktag Case -- A Usability Testing Comparing Two Mobile Phone Gimbals -- Designing Games and Immersive Experiences -- Augmented Reality Interface Design to Support Visualisation of 'Risk Landscapes' -- Analyzing the User Experience of Virtual Reality Storytelling with Visual and Aural Stimuli -- Automatic Emotional Balancing in Game Design: Use of Emotional Response to Increase Player Immersion -- A Comparative Usability Analysis of Handheld Game Consoles -- Real-Time Interactive Online 3D Graphical User Interface (GUI) Technical Implementation and Usability Test for Architectural Technical Teaching -- An Exploration of Low-Fidelity Prototyping Methods for Augmented and Virtual Reality -- Other Worlds. When worldbuilding and roleplay feed speculation -- UX Criteria Risk in Digital Product Investment: Literature Review -- eSports: How do video game aspects define competitive gaming streams and spectatorship -- Spectator Experience Design for AR Sport Events from a Service Design Perspective - Using HADO as an Example -- VR Appreciation System for Fountain Pens and Analysis of User Behaviors in Museum Exhibition -- Reflecting on New Approaches for the Design for Behavioural Change Research and Practice: Shaping the Technologies through Immersive Design Fiction Prototyping -- Proposal of Perception Method of Existence of Objects in 3D Space using Quasi-electrostatic Field -- JigsAR: A Mixed Reality System for Supporting the Assembly of Jigsaw Puzzles -- Analysis of clustering techniques in MMOG withrestricted data: the case of Final Fantasy XIV -- Possibility of Using High-quality Bow Interface in VAIR Field -- UX Studies in Automotive and Transport -- Definition of People with Impediments and Universality Evaluation of Public Service in Airport Travel Scenarios -- Navigating through Haptics and Sound: A Non-visual Navigation System to Enhance Urban Bicycling -- Understanding Engagement in the Workplace: Studying Operators in Chinese Traffic Control Rooms -- Interactive Behavior Model for Physically Disabled People Based on Airport Travel Scene -- Research on the Influence of Emotional Valence and Road Environment Monotony on Driving Behavior -- Research on the Interactive Relations of People with Mobility Difficulties in the Airport Service-Scape -- User Research on Digital Consumption Behavior and Design Guidelines in Connecting Vehicle Context.
520 ## - SUMMARY, ETC.
Summary, etc. This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 50 papers included in this volume were organized in topical sections on interactions in intelligent and IoT environments, usability aspects of handheld and mobile devices, designing games and immersive experiences, and UX studies in automotive and transport.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element User interfaces (Computer systems).
9 (RLIN) 11681
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Human-computer interaction.
9 (RLIN) 6196
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer engineering.
9 (RLIN) 10164
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer networks .
9 (RLIN) 31572
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Coding theory.
9 (RLIN) 4154
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Information theory.
9 (RLIN) 14256
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Social sciences
General subdivision Data processing.
9 (RLIN) 83360
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computers.
9 (RLIN) 8172
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Software engineering.
9 (RLIN) 4138
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element User Interfaces and Human Computer Interaction.
9 (RLIN) 31632
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer Engineering and Networks.
9 (RLIN) 85022
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Coding and Information Theory.
9 (RLIN) 85024
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer Application in Social and Behavioral Sciences.
9 (RLIN) 31815
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computing Milieux.
9 (RLIN) 55441
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Software Engineering.
9 (RLIN) 4138
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Marcus, Aaron.
Relator term editor.
Relationship edt
-- http://id.loc.gov/vocabulary/relators/edt
9 (RLIN) 85026
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Rosenzweig, Elizabeth.
Relator term editor.
Relationship edt
-- http://id.loc.gov/vocabulary/relators/edt
9 (RLIN) 85028
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
9 (RLIN) 85030
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9783030497590
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9783030497613
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Information Systems and Applications, incl. Internet/Web, and HCI,
International Standard Serial Number 2946-1642 ;
Volume/sequential designation 12201
9 (RLIN) 85032
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/978-3-030-49760-6">https://doi.org/10.1007/978-3-030-49760-6</a>
912 ## -
-- ZDB-2-SCS
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942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks-Lecture Notes in CS

No items available.