Generative Intelligence and Intelligent Tutoring Systems (Record no. 88233)
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fixed length control field | 05996nam a22005895i 4500 |
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control field | 978-3-031-63031-6 |
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control field | 20240730172339.0 |
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ISBN | 9783031630316 |
-- | 978-3-031-63031-6 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 371.334 |
245 10 - TITLE STATEMENT | |
Title | Generative Intelligence and Intelligent Tutoring Systems |
Sub Title | 20th International Conference, ITS 2024, Thessaloniki, Greece, June 10-13, 2024, Proceedings, Part II / |
250 ## - EDITION STATEMENT | |
Edition statement | 1st ed. 2024. |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | XXVIII, 317 p. 95 illus., 78 illus. in color. |
490 1# - SERIES STATEMENT | |
Series statement | Lecture Notes in Computer Science, |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | -- Generative Intelligence and Healthcare Informatics. -- Elevating Medical Efficiency and Personalized Care through the Integration of Artificial Intelligence and Distributed Web Systems. -- Human Interaction, Games and Virtual Reality. -- Cognitive Engagement Detection of Online Learners Using GloVe Embedding and Hybrid LSTM. -- Assessing Cognitive Workload of Aircraft Pilots through Face Temperature. -- Profiles of Performance: Game-Based Assessment of Reading Comprehension Skill. -- Towards Neuro-Enhanced Education: A Systematic Review of BCI-Assisted Development for Non-academic Skills and Abilities. -- From Novice to Expert: Unraveling the Impact of Experience on Cognitive Load and Physiological Responses in Aviation Pilots. -- Kahoot! as a Tool to Maintain Students' Attention and Increase Retention Rates: An Experience Report with Computer Science Students. -- Adoption of digital games as pedagogical aids for teachers and pupils in primary schools to overcome learning problems in arithmetic. -- Educational games for Computational Thinking: Evaluation of the Scaffolded aMazeD game. -- Neural Networks and Data Mining. -- MonaCoBERT: Monotonic Attention based ConvBERT for Knowledge Tracing. -- Detection of Pre-Error States in Aircraft Pilots Through Machine Learning. -- Mining Discriminative Sequential Patterns of Self-Regulated Learners. -- Analysis of machine learning models for academic performance prediction. -- Simplifying Decision Tree Classification through the AutoDTrees Web Application and Service. -- LBKT: A LSTM BERT-based Knowledge Tracing Model for Long-Sequence Data. -- Educational Support for Automated Classification of UML Diagrams using Machine Learning. -- Model Decomposition of Robustness Diagram with Loop and Time Controls to Petri Net with Considerations on Resets. -- Well-handledness in Robustness Diagram with Loop and Time Controls. -- Generative Intelligence and Metaverse. -- Enhancing Reinforcement Learning Finetuned Text-to-Image Generative Model using Reward Ensemble. -- Multi-scale Intervention Planning based on Generative Design. -- Security, Privacy and Ethics in Generative Intelligence. -- Exploring Inclusivity in AI Education: Perceptions and Pathways for Diverse Learners. -- Generative Intelligence for Applied Natural Language Processing. -- A Rule-based Chatbot offering Personalized Guidance in Computer Programming Education. -- Deploying ChatGPT for automated tagging of Greek dialogue data of university students. -- Paraphrase Generation and Identification at Paragraph-Level. -- Educational Knowledge Graph Creation and Augmentation via LLMs. -- Semi-Automatic Construction of Bidirectional Dialogue Dataset for Dialogue-based Reading Comprehension Tutoring System using Generative AI. |
520 ## - SUMMARY, ETC. | |
Summary, etc | This book constitutes the refereed proceedings of the 20th International Conference on Generative Intelligence and Intelligent Tutoring Systems, ITS 2024, held in Thessaloniki, Greece, during June 10-13, 2024. The 35 full papers and 28 short papers included in this book were carefully reviewed and selected from 88 submissions. This book also contains 2 invited talks. They were organized in topical sections as follows: Generative Intelligence and Tutoring Systems; Generative Intelligence and Healthcare Informatics; Human Interaction, Games and Virtual Reality; Neural Networks and Data Mining; Generative Intelligence and Metaverse; Security, Privacy and Ethics in Generative Intelligence; and Generative Intelligence for Applied Natural Language Processing. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Data processing. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Data processing. |
700 1# - AUTHOR 2 | |
Author 2 | Sifaleras, Angelo. |
700 1# - AUTHOR 2 | |
Author 2 | Lin, Fuhua. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://doi.org/10.1007/978-3-031-63031-6 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
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-- | Cham : |
-- | Springer Nature Switzerland : |
-- | Imprint: Springer, |
-- | 2024. |
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-- | online resource |
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-- | text file |
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650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Education |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer engineering. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer networks . |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial intelligence. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Social sciences |
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computers and Education. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Engineering and Networks. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial Intelligence. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Application in Social and Behavioral Sciences. |
700 1# - AUTHOR 2 | |
-- | (orcid) |
-- | 0000-0002-5696-7021 |
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-- | (orcid) |
-- | 0000-0002-5876-093X |
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-- | 1611-3349 ; |
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