Virtual Storytelling. Using Virtual Reality Technologies for Storytelling (Record no. 93380)

000 -LEADER
fixed length control field 06567nam a22006495i 4500
001 - CONTROL NUMBER
control field 978-3-540-32285-6
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240730190649.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 101222s2005 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783540322856
-- 978-3-540-32285-6
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/11590361
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.U83
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.H85
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYZ
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM079010
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYZ
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.437
Edition number 23
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 004.019
Edition number 23
245 10 - TITLE STATEMENT
Title Virtual Storytelling. Using Virtual Reality Technologies for Storytelling
Medium [electronic resource] :
Remainder of title Third International Conference, VS 2005, Strasbourg, France, November 30-December 2, 2005, Proceedings /
Statement of responsibility, etc. edited by Gérard Subsol.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2005.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Berlin, Heidelberg :
Name of producer, publisher, distributor, manufacturer Springer Berlin Heidelberg :
-- Imprint: Springer,
Date of production, publication, distribution, manufacture, or copyright notice 2005.
300 ## - PHYSICAL DESCRIPTION
Extent XII, 292 p.
Other physical details online resource.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
347 ## - DIGITAL FILE CHARACTERISTICS
File type text file
Encoding format PDF
Source rda
490 1# - SERIES STATEMENT
Series statement Information Systems and Applications, incl. Internet/Web, and HCI,
International Standard Serial Number 2946-1642 ;
Volume/sequential designation 3805
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Virtual Reality Technologies -- Virtual Reality Technology and Museum Exhibit -- A Context-Based Storytelling with a Responsive Multimedia System (RMS) -- FELIX 3D Display: Human-Machine Interface for Interactive Real Three-Dimensional Imaging -- Proposing Daily Visual Feedback as an Aide to Reach Personal Goals -- Sound Navigation in PHASE Installation: Producing Music as Performing a Game Using Haptic Feedback -- Virtual Characters -- Action Planning for Virtual Human Performances -- An Emotional Architecture for Virtual Characters -- Generating Verbal and Nonverbal Utterances for Virtual Characters -- Scenejo - An Interactive Storytelling Platform -- Drama and Emotion -- Did It Make You Cry? Creating Dramatic Agency in Immersive Environments -- Formal Encoding of Drama Ontology -- Emotional Spectrum Developed by Virtual Storytelling -- The Control of Agents' Expressivity in Interactive Drama -- Agency and the "Emotion Machine" -- Environment Expression: Telling Stories Through Cameras, Lights and Music -- Interactive Digital Storytelling -- Toward Interactive Narrative -- Managing a Non-linear Scenario - A Narrative Evolution -- Motif Definition and Classification to Structure Non-linear Plots and to Control the Narrative Flow in Interactive Dramas -- INSCAPE: Storymodels for Interactive Storytelling and Edutainment Applications -- Meta-Data for Interactive Storytelling -- New Ways of Narrative -- Embodied Reporting Agents as an Approach to Creating Narratives from Live Virtual Worlds -- Telling Stories Knowing Nothing: Tackling the Lack of Common Sense Knowledge in Story Generation Systems -- How Do We Build This Thing?: Imagining Frameworks for Personal Narratives -- Beneficial Dependencies: Design Principles for Narrative Games -- Storytelling for the Small Screen: Authoring andProducing Reconfigurable Cinematic Narrative for Sit-Back Enjoyment -- Interactivity -- The Role of Tangibles in Interactive Storytelling -- Enabling Communications-Based Interactive Storytelling Through a Tangible Mapping Approach -- A Multidimensional Scale Model to Measure the Interactivity of Virtual Storytelling -- Applications -- The Rapunsel Project -- Automatic Conversion from E-Content into Virtual Storytelling -- The Lost Cosmonaut: An Interactive Narrative Environment on the Basis of Digitally Enhanced Paper -- Dream of Mee-Luck: Aspiration for a New Dawn -- Interactivity and Digital Environments: Designing a Storymap for Gormenghast Explore .
520 ## - SUMMARY, ETC.
Summary, etc. The 1st International Conference on Virtual Storytelling took place on September 27-28, 2001, in Avignon (France) in the prestigious Popes' Palace. Despite the tragic events of September 11 that led to some last-minute cancellations, nearly 100 people from 14 different countries attended the 4 invited lectures given by international experts, the 13 scientific talks and the 6 scientific demonstrations. Virtual Storytelling 2003 was held on November 20-21, 2003, in Toulouse (France) in the Modern and Contemporary Art Museum "Les Abattoirs." One hundred people from 17 different countries attended the conference composed of 3 invited lectures, 16 scientific talks and 11 posters/demonstrations. Since autumn 2003, there has been strong collaboration between the two major virtual/digital storytelling conference series in Europe: Virtual Storytelling and TIDSE (Technologies for Interactive Digital Storytelling and Entertainment). Thus the conference chairs of TIDSE and Virtual Storytelling decided to establish a 2 year turnover for both conferences and to join the respective organizers in the committees. For the third edition of Virtual Storytelling, the Organization Committee chose to extend the conference to 3 days so that more research work and applications could be be presented, to renew the Scientific and Application Board, to open the conference to new research or artistic communities, and to call for the submission of full papers and no longer only abstracts so as to make a higher-level selection.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element User interfaces (Computer systems).
9 (RLIN) 11681
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Human-computer interaction.
9 (RLIN) 6196
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer graphics.
9 (RLIN) 4088
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Artificial intelligence.
9 (RLIN) 3407
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computers, Special purpose.
9 (RLIN) 46653
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Application software.
9 (RLIN) 143400
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Multimedia systems.
9 (RLIN) 11575
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element User Interfaces and Human Computer Interaction.
9 (RLIN) 31632
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer Graphics.
9 (RLIN) 4088
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Artificial Intelligence.
9 (RLIN) 3407
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Special Purpose and Application-Based Systems.
9 (RLIN) 46654
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer and Information Systems Applications.
9 (RLIN) 143401
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Multimedia Information Systems.
9 (RLIN) 31575
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Subsol, Gérard.
Relator term editor.
Relationship edt
-- http://id.loc.gov/vocabulary/relators/edt
9 (RLIN) 143402
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
9 (RLIN) 143403
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9783540305118
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9783540818168
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Information Systems and Applications, incl. Internet/Web, and HCI,
International Standard Serial Number 2946-1642 ;
Volume/sequential designation 3805
9 (RLIN) 143404
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/11590361">https://doi.org/10.1007/11590361</a>
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-- ZDB-2-SXCS
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942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks-Lecture Notes in CS

No items available.