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Digital system design using FSMs : a practical learning approach / Peter D. Minns.

By: Minns, Peter D [author.].
Material type: materialTypeLabelBookPublisher: Hoboken, NJ : Wiley, 2021Description: 1 online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9781119782728; 1119782724; 9781119782711; 1119782716; 9781119782735; 1119782732.Subject(s): Sequential machine theory | Digital electronics | Digital electronics | Sequential machine theoryGenre/Form: Electronic books.Additional physical formats: Print version:: Digital system design using FSMsDDC classification: 621.381501/51135 Online resources: Wiley Online Library Summary: "A finite state machine (FSM) is a computation model that can be implemented with hardware or software and can be used to simulate sequential logic and some computer programs. Finite state machines can be used to model problems in many fields including mathematics, artificial intelligence, games, and linguistics. This is a complete update of the author's earlier book, FSM-Based Digital Design using Verilog HDL (Wiley 2008). Whilst the essential foundation content remains, the book has been considerably refreshed to cover the design of Finite State Machines (FSM) in place of Microprocessors, using a novel form of State Machines based on Toggle Flip Flops (TFF) and Data Flip Flops (DFF). It follows a Linear Programmed Learning approach, enabling the reader to learn at their own pace, and to design their own FSM based systems."-- Provided by publisher.
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Includes bibliographical references and index.

"A finite state machine (FSM) is a computation model that can be implemented with hardware or software and can be used to simulate sequential logic and some computer programs. Finite state machines can be used to model problems in many fields including mathematics, artificial intelligence, games, and linguistics. This is a complete update of the author's earlier book, FSM-Based Digital Design using Verilog HDL (Wiley 2008). Whilst the essential foundation content remains, the book has been considerably refreshed to cover the design of Finite State Machines (FSM) in place of Microprocessors, using a novel form of State Machines based on Toggle Flip Flops (TFF) and Data Flip Flops (DFF). It follows a Linear Programmed Learning approach, enabling the reader to learn at their own pace, and to design their own FSM based systems."-- Provided by publisher.

Description based on print version record and CIP data provided by publisher; resource not viewed.

Wiley Frontlist Obook All English 2021

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