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Layered learning in multiagent systems : a winning approach to robotic soccer / Peter Stone.

By: Stone, Peter, 1971-.
Contributor(s): IEEE Xplore (Online Service) [distributor.] | MIT Press [publisher.].
Material type: materialTypeLabelBookSeries: Intelligent robotics and autonomous agents: Publisher: Cambridge, Massachusetts : MIT Press, c2000Distributor: [Piscataqay, New Jersey] : IEEE Xplore, [2000]Description: 1 PDF (xii, 272 pages) : illustrations.Content type: text Media type: electronic Carrier type: online resourceISBN: 9780262284448.Subject(s): Robotics | Multiagent systemsGenre/Form: Electronic books.Additional physical formats: Print version: No titleOnline resources: Abstract with links to resource Also available in print.
Contents:
Introduction -- Substrate systems -- Team member agent architecture -- Layered learning -- Learning an individual skill -- Learning a multiagent behavior -- Learning a team behavior -- Competition results -- Related work -- Conclusions and future work.
Summary: This book looks at multiagent systems that consist of teams of autonomous agents acting in real-time, noisy, collaborative, and adversarial environments. The book makes four main contributions to the fields of machine learning and multiagent systems.First, it describes an architecture within which a flexible team structure allows member agents to decompose a task into flexible roles and to switch roles while acting. Second, it presents layered learning, a general-purpose machine-learning method for complex domains in which learning a mapping directly from agents' sensors to their actuators is intractable with existing machine-learning methods. Third, the book introduces a new multiagent reinforcement learning algorithm--team-partitioned, opaque-transition reinforcement learning (TPOT-RL)--designed for domains in which agents cannot necessarily observe the state-changes caused by other agents' actions. The final contribution is a fully functioning multiagent system that incorporates learning in a real-time, noisy domain with teammates and adversaries--a computer-simulated robotic soccer team.Peter Stone's work is the basis for the CMUnited Robotic Soccer Team, which has dominated recent RoboCup competitions. RoboCup not only helps roboticists to prove their theories in a realistic situation, but has drawn considerable public and professional attention to the field of intelligent robotics. The CMUnited team won the 1999 Stockholm simulator competition, outscoring its opponents by the rather impressive cumulative score of 110-0.
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Includes bibliographical references (p. [261]-272).

Introduction -- Substrate systems -- Team member agent architecture -- Layered learning -- Learning an individual skill -- Learning a multiagent behavior -- Learning a team behavior -- Competition results -- Related work -- Conclusions and future work.

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This book looks at multiagent systems that consist of teams of autonomous agents acting in real-time, noisy, collaborative, and adversarial environments. The book makes four main contributions to the fields of machine learning and multiagent systems.First, it describes an architecture within which a flexible team structure allows member agents to decompose a task into flexible roles and to switch roles while acting. Second, it presents layered learning, a general-purpose machine-learning method for complex domains in which learning a mapping directly from agents' sensors to their actuators is intractable with existing machine-learning methods. Third, the book introduces a new multiagent reinforcement learning algorithm--team-partitioned, opaque-transition reinforcement learning (TPOT-RL)--designed for domains in which agents cannot necessarily observe the state-changes caused by other agents' actions. The final contribution is a fully functioning multiagent system that incorporates learning in a real-time, noisy domain with teammates and adversaries--a computer-simulated robotic soccer team.Peter Stone's work is the basis for the CMUnited Robotic Soccer Team, which has dominated recent RoboCup competitions. RoboCup not only helps roboticists to prove their theories in a realistic situation, but has drawn considerable public and professional attention to the field of intelligent robotics. The CMUnited team won the 1999 Stockholm simulator competition, outscoring its opponents by the rather impressive cumulative score of 110-0.

Also available in print.

Mode of access: World Wide Web

Description based on PDF viewed 12/23/2015.

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