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Information technologies in medicine / edited by Metin Akay, Andy Marsh..

Contributor(s): Akay, Metin | Marsh, Andy | John Wiley & Sons [publisher.] | IEEE Xplore (Online service) [distributor.].
Material type: materialTypeLabelBookPublisher: [Hoboken, New Jersey] : Wiley, 2001Distributor: [Piscataqay, New Jersey] : IEEE Xplore, [2001]Description: 1 PDF (2 v.) : illustrations.Content type: text Media type: electronic Carrier type: online resourceISBN: 9780471216698.Subject(s): Virtual reality in medicine | Computer vision in medicine | Robotics in medicine | Acoustics | Actuators | Biological system modeling | Biology | Biomedical equipment | Biomedical imaging | Biomedical monitoring | Brain models | Cancer | Computational modeling | Context | Data visualization | Deformable models | Education | Hardware | Hospitals | Humans | Indexes | Laboratories | Medical diagnostic imaging | Medical services | Monitoring | Redundancy | Rendering (computer graphics) | Skull | Solid modeling | Surgery | Telemedicine | Three dimensional displays | Two dimensional displays | Virtual environment | Virtual reality | VisualizationGenre/Form: Electronic books.Additional physical formats: Print version:: No titleDDC classification: 610/.285/6 Online resources: Abstract with links to resource Also available in print.
Incomplete contents:
v. 1. Medical simulation and education -- v. 2. Rehabilitation and treatment.
In: Wiley InterScienceSummary: A comprehensive survey of technological developments in Virtual Reality for use in medical education and simulated procedures Medicine and the biological sciences have long relied on visualizations to illustrate the relationship between anatomic structure and biologic function. The new multidimensional imaging modalities are powerful counterparts to traditional forms of observation-surgery, postmortem examination, or extensive mental reconstruction. VR technologies have reached unimagined levels of sophistication and utility, giving physicians and students new avenues for planning and practicing surgery and diagnostics. The two volumes of Information Technologies in Medicine thoroughly explore the use of VR technology in three-dimensional visualization techniques, realistic surgical training prior to patient contact, and actual procedures in rehabilitation and treatment, including telemedicine and telesurgery. Editors Akay and Marsh have brought together all the available information on the subject of VR technologies in medicine and medical training to create the first comprehensive guide to the state of the art in medicine for use by students, doctors, and researchers. Volume I is devoted to the fundamentals of these new information technologies and their many applications in medical education and practice, especially in the area of medical and surgical simulations. Coverage includes: * Virtual environment technologies * The future of VR technologies in the twenty-first century * Perceptualization of biomedical data * Visualization in teaching anatomy.
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Includes bibliographical references and indexes.

v. 1. Medical simulation and education -- v. 2. Rehabilitation and treatment.

Restricted to subscribers or individual electronic text purchasers.

Electronic book.

A comprehensive survey of technological developments in Virtual Reality for use in medical education and simulated procedures Medicine and the biological sciences have long relied on visualizations to illustrate the relationship between anatomic structure and biologic function. The new multidimensional imaging modalities are powerful counterparts to traditional forms of observation-surgery, postmortem examination, or extensive mental reconstruction. VR technologies have reached unimagined levels of sophistication and utility, giving physicians and students new avenues for planning and practicing surgery and diagnostics. The two volumes of Information Technologies in Medicine thoroughly explore the use of VR technology in three-dimensional visualization techniques, realistic surgical training prior to patient contact, and actual procedures in rehabilitation and treatment, including telemedicine and telesurgery. Editors Akay and Marsh have brought together all the available information on the subject of VR technologies in medicine and medical training to create the first comprehensive guide to the state of the art in medicine for use by students, doctors, and researchers. Volume I is devoted to the fundamentals of these new information technologies and their many applications in medical education and practice, especially in the area of medical and surgical simulations. Coverage includes: * Virtual environment technologies * The future of VR technologies in the twenty-first century * Perceptualization of biomedical data * Visualization in teaching anatomy.

Also available in print.

Mode of access: World Wide Web

Made available via Wiley InterScience.

Description based on PDF viewed 12/21/2015.

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