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The Routledge Companion to Media Studies and Digital Humanities / Jentery Sayers.

By: Sayers, Jentery [author.].
Material type: materialTypeLabelBookPublisher: London : Taylor and Francis, 2017Edition: First edition.Description: 1 online resource (dlx, 20 pages).Content type: text Media type: computer Carrier type: online resourceISBN: 9781315730479; 1315730472; 9781317549093; 1317549090; 9781317549079; 1317549074; 9781317549086; 1317549082; 9781138844308; 1138844306.Subject(s): Mass media | Digital humanitiesDDC classification: 302.23 Online resources: Taylor & Francis | Taylor & Francis | OCLC metadata license agreement
Contents:
Part, Part I Access, Praxis, Justice -- chapter Introduction: Studying Media through New Media -- chapter 1 Theory/Practice: Lessons Learned from Feminist Film Studies / Studies TARA MCPHERSON -- chapter 2 #cut/paste+bleed: Entangling Feminist Affect, Action, and Production On and Ofβine / ALEXANDRA JUHASZ -- chapter 3 Analog Girls in Digital Worlds: Dismantling Binaries for Digital Humanists Who Research Social Media / MOYA BAILEY REINA GOSSETT -- chapter 4 (Cyber)Ethnographies of Contact, Dialogue, Friction: Connecting, Building, Placing, and Doing "Data" / RADHIKA GAJJALA ERIKA M. BEHRMANN JEANETTE M. DILLON -- chapter 5 Of, By, and For the Internet: New Media Studies and Public Scholarship / AIMÉE MORRISON -- chapter 6 Women Who Rock: Making Scenes, Building Communities: Convivencia and Archivista Praxis for a Digital Era / MICHELLE HABELL-PALLÁN, SONNET RETMAN, ANGELICA MACKLIN, AND MONICA DE LA TORRE -- chapter 7 Decolonizing Digital Humanities in Theory and Practice / ROOPIKA RISAM -- chapter 8 Interactive Narratives: Addressing Social and Political Trauma through New Media / ISABEL CRISTINA RESTREPO ACEVEDO -- chapter 9 Wear and Care: Feminisms at a Long Maker Table / JACQUELINE WERNIMONT ELIZABETH LOSH -- chapter 10 A Glitch in the Tower: Academia, Disability, and Digital Humanities / ELIZABETH ELLCESSOR -- chapter 11 Game Studies for Great Justice / AMANDA PHILLIPS -- chapter 12 Self-Determination in Indigenous Games / ELIZABETH LAPENSÉE -- part, Part II Design, Interface, Interaction -- chapter 13 Making Meaning, Making Culture: How to Think about Technology and Cultural Reproduction / ANNE BALSAMO -- chapter 14 Contemporary and Future Spaces for Media Studies and Digital Humanities / PATRIK SVENSSON -- chapter 15 Finding Fault Lines: An Approach to Speculative Design / KARI KRAUS -- chapter 16 Game Mechanics, Experience Design, and Affective Play / PATRICK JAGODA PETER MCDONALD -- chapter 17 Critical Play and Responsible Design / MARY FLANAGAN -- chapter 18 A Call to Action: Embodied Thinking and Human-Computer Interaction Design / JESSICA RAJKO -- chapter 19 Wearable Interfaces, Networked Bodies, and Feminist Sleeper Agents / KIM BRILLANTE KNIGHT -- chapter 20 Deep Mapping: Space, Place, and Narrative as Urban Interface / MAUREEN ENGEL -- chapter 21 Smart Things, Smart Subjects: How the "Internet of Things" Enacts Pervasive Media / BETH COLEMAN -- part, Part III Mediation, Method, Materiality -- chapter 22 Approaching Sound / TARA RODGERS -- chapter 23 Algorhythmics: A Diffractive Approach for Understanding Computation / SHINTARO MIYAZAKI -- chapter 24 Software Studies Methods / MATTHEW FULLER -- chapter 25 Physical Computing, Embodied Practice / NINA BELOJEVIC SHAUN MACPHERSON -- chapter 26 Turning Practice Inside Out: Digital Humanities and the Eversion / STEVEN E. JONES -- chapter 27 Conjunctive and Disjunctive Networks: Affects, Technics, and Arts in the Experience of Relation / ANNA MUNSTER -- chapter 28 From "Live" to Real Time: On Future Television Studies / MARK J. WILLIAMS -- chapter 29 ICYMI: Catching Up to the Moving Image Online / GREGORY ZINMAN -- chapter 30 Images on the Move: Analytics for a Mixed Methods Approach / VIRGINIA KUHN -- chapter 31 Lost in the Clouds: A Media Theory of the Flight Recorder / PAUL BENZON -- chapter 32 Scaffolding, Hard and Soft: Critical and Generative Infrastructures / SHANNON MATTERN -- part, Part IV Remediation, Data, Memory -- chapter 33 Obsolescence and Innovation in the Age of the Digital / KATHLEEN FITZPATRICK -- chapter 34 Futures of the Book ALEX CHRISTIE, RAY SIEMENS, AND THE INKE RESEARCH GROUP / JON BATH ALYSSA ARBUCKLE CONSTANCE CROMPTON -- chapter 35 Becoming a Rap Genius: African American Literary Studies and Collaborative Annotation HOWARD RAMBSY II -- chapter 36 Traversals: A Method of Preservation for Born-Digital Texts / DENE GRIGAR STUART MOULTHROP -- chapter 37 New Media Arts: Creativity on the Way to the Archive / TIMOTHY MURRAY -- chapter 38 Apprehending the Past: Augmented Reality, Archives, and Cultural Memory / VICTORIA SZABO -- chapter 39 Experiencing Digital Africana Studies: Bringing the Classroom to Life / BRYAN CARTER -- chapter 40 Engagements with Race, Memory, and the Built Environment in South Africa: A Case Study in Digital Humanities / ANGEL DAVID NIEVES -- chapter 41 Relationships, Not Records: Digital Heritage and the Ethics of Sharing Indigenous Knowledge Online / KIMBERLY CHRISTEN -- chapter 42 Searching, Mining, and Interpreting Media History's Big Data / ERIC HOYT TONY TRAN DEREK LONG KIT HUGHES KEVIN PONTO -- chapter 43 The Intimate Lives of Cultural Objects / JEFFREY SCHNAPP -- chapter 44 Timescape and Memory: Visualizing Big Data at the 9/11 Memorial Museum / LAUREN F. KLEIN -- part, Part V Making, Programming, Hacking -- chapter 45 Programming as Literacy / ANNETTE VEE -- chapter 46 Expressive Processing: Interpretation and Creation / NOAH WARDRIP-FRUIN -- chapter 47 Building Interactive Stories / ANASTASIA SALTER -- chapter 48 Reading Culture through Code / MARK C. MARINO -- chapter 49 Critical Unmaking: Toward a Queer Computation / JACOB GABOURY -- chapter 50 Making Things to Make Sense of Things: DIY as Research and Practice / KAT JUNGNICKEL -- chapter 51 Environmental Sensing and "Media" as Practice in the Making / JENNIFER GABRYS -- chapter 52 Approaching Design as Inquiry: Magic, Myth, and Metaphor in Digital Fabrication / DANIELA K. ROSNER.
Scope and content: "Although the fields of media studies and digital humanities are both well established, their overlaps have not been examined in depth. This comprehensive collection fills that gap, giving students, scholars, and media studies practitioners a cutting-edge guide to understanding the array of methodologies and projects operating at the intersection of digital humanities, computing, and culture. Topics covered include: networks; interfaces; media and culture at scale; procedures, programming, code; memory, digitization, and new media; and hacking, queering, and bending."--Provided by publisher.
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"Although the fields of media studies and digital humanities are both well established, their overlaps have not been examined in depth. This comprehensive collection fills that gap, giving students, scholars, and media studies practitioners a cutting-edge guide to understanding the array of methodologies and projects operating at the intersection of digital humanities, computing, and culture. Topics covered include: networks; interfaces; media and culture at scale; procedures, programming, code; memory, digitization, and new media; and hacking, queering, and bending."--Provided by publisher.

Part, Part I Access, Praxis, Justice -- chapter Introduction: Studying Media through New Media -- chapter 1 Theory/Practice: Lessons Learned from Feminist Film Studies / Studies TARA MCPHERSON -- chapter 2 #cut/paste+bleed: Entangling Feminist Affect, Action, and Production On and Ofβine / ALEXANDRA JUHASZ -- chapter 3 Analog Girls in Digital Worlds: Dismantling Binaries for Digital Humanists Who Research Social Media / MOYA BAILEY REINA GOSSETT -- chapter 4 (Cyber)Ethnographies of Contact, Dialogue, Friction: Connecting, Building, Placing, and Doing "Data" / RADHIKA GAJJALA ERIKA M. BEHRMANN JEANETTE M. DILLON -- chapter 5 Of, By, and For the Internet: New Media Studies and Public Scholarship / AIMÉE MORRISON -- chapter 6 Women Who Rock: Making Scenes, Building Communities: Convivencia and Archivista Praxis for a Digital Era / MICHELLE HABELL-PALLÁN, SONNET RETMAN, ANGELICA MACKLIN, AND MONICA DE LA TORRE -- chapter 7 Decolonizing Digital Humanities in Theory and Practice / ROOPIKA RISAM -- chapter 8 Interactive Narratives: Addressing Social and Political Trauma through New Media / ISABEL CRISTINA RESTREPO ACEVEDO -- chapter 9 Wear and Care: Feminisms at a Long Maker Table / JACQUELINE WERNIMONT ELIZABETH LOSH -- chapter 10 A Glitch in the Tower: Academia, Disability, and Digital Humanities / ELIZABETH ELLCESSOR -- chapter 11 Game Studies for Great Justice / AMANDA PHILLIPS -- chapter 12 Self-Determination in Indigenous Games / ELIZABETH LAPENSÉE -- part, Part II Design, Interface, Interaction -- chapter 13 Making Meaning, Making Culture: How to Think about Technology and Cultural Reproduction / ANNE BALSAMO -- chapter 14 Contemporary and Future Spaces for Media Studies and Digital Humanities / PATRIK SVENSSON -- chapter 15 Finding Fault Lines: An Approach to Speculative Design / KARI KRAUS -- chapter 16 Game Mechanics, Experience Design, and Affective Play / PATRICK JAGODA PETER MCDONALD -- chapter 17 Critical Play and Responsible Design / MARY FLANAGAN -- chapter 18 A Call to Action: Embodied Thinking and Human-Computer Interaction Design / JESSICA RAJKO -- chapter 19 Wearable Interfaces, Networked Bodies, and Feminist Sleeper Agents / KIM BRILLANTE KNIGHT -- chapter 20 Deep Mapping: Space, Place, and Narrative as Urban Interface / MAUREEN ENGEL -- chapter 21 Smart Things, Smart Subjects: How the "Internet of Things" Enacts Pervasive Media / BETH COLEMAN -- part, Part III Mediation, Method, Materiality -- chapter 22 Approaching Sound / TARA RODGERS -- chapter 23 Algorhythmics: A Diffractive Approach for Understanding Computation / SHINTARO MIYAZAKI -- chapter 24 Software Studies Methods / MATTHEW FULLER -- chapter 25 Physical Computing, Embodied Practice / NINA BELOJEVIC SHAUN MACPHERSON -- chapter 26 Turning Practice Inside Out: Digital Humanities and the Eversion / STEVEN E. JONES -- chapter 27 Conjunctive and Disjunctive Networks: Affects, Technics, and Arts in the Experience of Relation / ANNA MUNSTER -- chapter 28 From "Live" to Real Time: On Future Television Studies / MARK J. WILLIAMS -- chapter 29 ICYMI: Catching Up to the Moving Image Online / GREGORY ZINMAN -- chapter 30 Images on the Move: Analytics for a Mixed Methods Approach / VIRGINIA KUHN -- chapter 31 Lost in the Clouds: A Media Theory of the Flight Recorder / PAUL BENZON -- chapter 32 Scaffolding, Hard and Soft: Critical and Generative Infrastructures / SHANNON MATTERN -- part, Part IV Remediation, Data, Memory -- chapter 33 Obsolescence and Innovation in the Age of the Digital / KATHLEEN FITZPATRICK -- chapter 34 Futures of the Book ALEX CHRISTIE, RAY SIEMENS, AND THE INKE RESEARCH GROUP / JON BATH ALYSSA ARBUCKLE CONSTANCE CROMPTON -- chapter 35 Becoming a Rap Genius: African American Literary Studies and Collaborative Annotation HOWARD RAMBSY II -- chapter 36 Traversals: A Method of Preservation for Born-Digital Texts / DENE GRIGAR STUART MOULTHROP -- chapter 37 New Media Arts: Creativity on the Way to the Archive / TIMOTHY MURRAY -- chapter 38 Apprehending the Past: Augmented Reality, Archives, and Cultural Memory / VICTORIA SZABO -- chapter 39 Experiencing Digital Africana Studies: Bringing the Classroom to Life / BRYAN CARTER -- chapter 40 Engagements with Race, Memory, and the Built Environment in South Africa: A Case Study in Digital Humanities / ANGEL DAVID NIEVES -- chapter 41 Relationships, Not Records: Digital Heritage and the Ethics of Sharing Indigenous Knowledge Online / KIMBERLY CHRISTEN -- chapter 42 Searching, Mining, and Interpreting Media History's Big Data / ERIC HOYT TONY TRAN DEREK LONG KIT HUGHES KEVIN PONTO -- chapter 43 The Intimate Lives of Cultural Objects / JEFFREY SCHNAPP -- chapter 44 Timescape and Memory: Visualizing Big Data at the 9/11 Memorial Museum / LAUREN F. KLEIN -- part, Part V Making, Programming, Hacking -- chapter 45 Programming as Literacy / ANNETTE VEE -- chapter 46 Expressive Processing: Interpretation and Creation / NOAH WARDRIP-FRUIN -- chapter 47 Building Interactive Stories / ANASTASIA SALTER -- chapter 48 Reading Culture through Code / MARK C. MARINO -- chapter 49 Critical Unmaking: Toward a Queer Computation / JACOB GABOURY -- chapter 50 Making Things to Make Sense of Things: DIY as Research and Practice / KAT JUNGNICKEL -- chapter 51 Environmental Sensing and "Media" as Practice in the Making / JENNIFER GABRYS -- chapter 52 Approaching Design as Inquiry: Magic, Myth, and Metaphor in Digital Fabrication / DANIELA K. ROSNER.

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