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UbiComp 2005: Ubiquitous Computing [electronic resource] : 7th International Conference, UbiComp 2005, Tokyo, Japan, September 11-14, 2005, Proceedings / edited by Michael Beigl, Stephen Intille, Jun Rekimoto, Hideyuki Tokuda.

Contributor(s): Beigl, Michael [editor.] | Intille, Stephen [editor.] | Rekimoto, Jun [editor.] | Tokuda, Hideyuki [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Information Systems and Applications, incl. Internet/Web, and HCI: 3660Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2005Edition: 1st ed. 2005.Description: XVIII, 398 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783540319412.Subject(s): User interfaces (Computer systems) | Human-computer interaction | Computer networks  | Software engineering | Operating systems (Computers) | Application software | Computers and civilization | User Interfaces and Human Computer Interaction | Computer Communication Networks | Software Engineering | Operating Systems | Computer and Information Systems Applications | Computers and SocietyAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 005.437 | 004.019 Online resources: Click here to access online
Contents:
CarpetLAN: A Novel Indoor Wireless(-like) Networking and Positioning System -- u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings -- Fast and Robust Interface Generation for Ubiquitous Applications -- Analysis of Chewing Sounds for Dietary Monitoring -- Preventing Camera Recording by Designing a Capture-Resistant Environment -- Self-Mapping in 802.11 Location Systems -- A Study of Bluetooth Propagation Using Accurate Indoor Location Mapping -- A New Method for Auto-calibrated Object Tracking -- Accurate GSM Indoor Localization -- Learning and Recognizing the Places We Go -- Visually Interactive Location-Aware Computing -- DigiDress: A Field Trial of an Expressive Social Proximity Application -- Control, Deception, and Communication: Evaluating the Deployment of a Location-Enhanced Messaging Service -- Place-Its: A Study of Location-Based Reminders on Mobile Phones -- Time, Ownership and Awareness: The Value of Contextual Locations in the Home -- Living for the Global City: Mobile Kits, Urban Interfaces, and Ubicomp -- From Interaction to Participation: Configuring Space Through Embodied Interaction -- Scanning Objects in the Wild: Assessing an Object Triggered Information System -- Abaris: Evaluating Automated Capture Applied to Structured Autism Interventions -- To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications -- Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game -- ActiveTheatre - A Collaborative, Event-Based Capture and Access System for the Operating Theatre.
In: Springer Nature eBook
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CarpetLAN: A Novel Indoor Wireless(-like) Networking and Positioning System -- u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings -- Fast and Robust Interface Generation for Ubiquitous Applications -- Analysis of Chewing Sounds for Dietary Monitoring -- Preventing Camera Recording by Designing a Capture-Resistant Environment -- Self-Mapping in 802.11 Location Systems -- A Study of Bluetooth Propagation Using Accurate Indoor Location Mapping -- A New Method for Auto-calibrated Object Tracking -- Accurate GSM Indoor Localization -- Learning and Recognizing the Places We Go -- Visually Interactive Location-Aware Computing -- DigiDress: A Field Trial of an Expressive Social Proximity Application -- Control, Deception, and Communication: Evaluating the Deployment of a Location-Enhanced Messaging Service -- Place-Its: A Study of Location-Based Reminders on Mobile Phones -- Time, Ownership and Awareness: The Value of Contextual Locations in the Home -- Living for the Global City: Mobile Kits, Urban Interfaces, and Ubicomp -- From Interaction to Participation: Configuring Space Through Embodied Interaction -- Scanning Objects in the Wild: Assessing an Object Triggered Information System -- Abaris: Evaluating Automated Capture Applied to Structured Autism Interventions -- To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications -- Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game -- ActiveTheatre - A Collaborative, Event-Based Capture and Access System for the Operating Theatre.

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