Fun with Algorithms [electronic resource] : 4th International Conference, FUN 2007, Castiglioncello, Italy, June 3-5, 2007, Proceedings / edited by Pierluigi Crescenzi, Giuseppe Prencipe, Geppino Pucci.
Contributor(s): Crescenzi, Pierluigi [editor.] | Prencipe, Giuseppe [editor.] | Pucci, Geppino [editor.] | SpringerLink (Online service).
Material type: BookSeries: Theoretical Computer Science and General Issues: 4475Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2007Edition: 1st ed. 2007.Description: X, 273 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783540729143.Subject(s): Software engineering | Algorithms | Artificial intelligence -- Data processing | Computer science | Computer science -- Mathematics | Discrete mathematics | Computer graphics | Software Engineering | Algorithms | Data Science | Theory of Computation | Discrete Mathematics in Computer Science | Computer GraphicsAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 005.1 Online resources: Click here to access onlineOn Embedding a Graph in the Grid with the Maximum Number of Bends and Other Bad Features -- Close Encounters with a Black Hole or Explorations and Gatherings in Dangerous Graphs -- Fun with Sub-linear Time Algorithms -- Wooden Geometric Puzzles: Design and Hardness Proofs -- HIROIMONO Is NP-Complete -- Tablatures for Stringed Instruments and Generating Functions -- Knitting for Fun: A Recursive Sweater -- Pictures from Mongolia - Partial Sorting in a Partial World -- Efficient Algorithms for the Spoonerism Problem -- High Spies (or How to Win a Programming Contest) -- Robots and Demons (The Code of the Origins) -- The Traveling Beams Optical Solutions for Bounded NP-Complete Problems -- The Worst Page-Replacement Policy -- Die Another Day -- Approximating Rational Numbers by Fractions -- Cryptographic and Physical Zero-Knowledge Proof Systems for Solutions of Sudoku Puzzles -- Sorting the Slow Way: An Analysis of Perversely Awful Randomized Sorting Algorithms -- The Troubles of Interior Design-A Complexity Analysis of the Game Heyawake -- Drawing Borders Efficiently -- The Ferry Cover Problem -- Web Marshals Fighting Curly Link Farms -- Intruder Capture in Sierpi?ski Graphs -- On the Complexity of the Traffic Grooming Problem in Optical Networks.
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