Normal view MARC view ISBD view

Haptic and Audio Interaction Design [electronic resource] : 5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010, Proceedings / edited by Rolf Nordahl, Stefania Serafin, Federico Fontana, Stephen Brewster.

Contributor(s): Nordahl, Rolf [editor.] | Serafin, Stefania [editor.] | Fontana, Federico [editor.] | Brewster, Stephen [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Information Systems and Applications, incl. Internet/Web, and HCI: 6306Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2010Edition: 1st ed. 2010.Description: XII, 207 p. 96 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642158414.Subject(s): User interfaces (Computer systems) | Human-computer interaction | Computer engineering | Computer networks  | Application software | Interactive multimedia | Multimedia systems | User Interfaces and Human Computer Interaction | Computer Engineering and Networks | Computer and Information Systems Applications | Media Design | Multimedia Information SystemsAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 005.437 | 004.019 Online resources: Click here to access online
Contents:
Multimodal Integration -- Cross-Modality Matching of Loudness and Perceived Intensity of Whole-Body Vibrations -- Leaping across Modalities: Speed Regulation Messages in Audio and Tactile Domains -- The Effect of Spatial Disparity on the Integration of Auditory and Tactile Information -- Parametric Study of Virtual Curvature Recognition: Discrimination Thresholds for Haptic and Visual Sensory Information -- Cross-Modal Frequency Matching: Sound and Whole-Body Vibration -- Tactile and Sonic Explorations -- Audioworld: A Spatial Audio Tool for Acoustic and Cognitive Learning -- Exploring Interactive Systems Using Peripheral Sounds -- Basic Exploration of Narration and Performativity for Sounding Interactive Commodities -- Tactile Web Browsing for Blind Users -- Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracking -- Walking and Navigation Interfaces -- Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds -- The Influence of Angle Size in Navigation Applications Using Pointing Gestures -- Audio-tactile Display of Ground Properties Using Interactive Shoes -- Efficient Acquisition of Force Data in Interactive Shoe Designs -- A Comparison of Two Wearable Tactile Interfaces with a Complementary Display in Two Orientations -- Prototype Design and Evaluation -- Virtual Sequencing with a Tactile Feedback Device -- The LapSlapper - Feel the Beat -- Product Design Review Application Based on a Vision-Sound-Haptic Interface -- The Phantom versus the Falcon: Force Feedback Magnitude Effects on User's Performance during Target Acquisition -- Gestures and Emotions -- Building a Framework for Communication of Emotional State through Interaction with Haptic Devices -- A Trajectory-Based Approach for Device Independent GestureRecognition in Multimodal User Interfaces.
In: Springer Nature eBook
    average rating: 0.0 (0 votes)
No physical items for this record

Multimodal Integration -- Cross-Modality Matching of Loudness and Perceived Intensity of Whole-Body Vibrations -- Leaping across Modalities: Speed Regulation Messages in Audio and Tactile Domains -- The Effect of Spatial Disparity on the Integration of Auditory and Tactile Information -- Parametric Study of Virtual Curvature Recognition: Discrimination Thresholds for Haptic and Visual Sensory Information -- Cross-Modal Frequency Matching: Sound and Whole-Body Vibration -- Tactile and Sonic Explorations -- Audioworld: A Spatial Audio Tool for Acoustic and Cognitive Learning -- Exploring Interactive Systems Using Peripheral Sounds -- Basic Exploration of Narration and Performativity for Sounding Interactive Commodities -- Tactile Web Browsing for Blind Users -- Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracking -- Walking and Navigation Interfaces -- Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds -- The Influence of Angle Size in Navigation Applications Using Pointing Gestures -- Audio-tactile Display of Ground Properties Using Interactive Shoes -- Efficient Acquisition of Force Data in Interactive Shoe Designs -- A Comparison of Two Wearable Tactile Interfaces with a Complementary Display in Two Orientations -- Prototype Design and Evaluation -- Virtual Sequencing with a Tactile Feedback Device -- The LapSlapper - Feel the Beat -- Product Design Review Application Based on a Vision-Sound-Haptic Interface -- The Phantom versus the Falcon: Force Feedback Magnitude Effects on User's Performance during Target Acquisition -- Gestures and Emotions -- Building a Framework for Communication of Emotional State through Interaction with Haptic Devices -- A Trajectory-Based Approach for Device Independent GestureRecognition in Multimodal User Interfaces.

There are no comments for this item.

Log in to your account to post a comment.