Augmented Reality, Virtual Reality, and Computer Graphics [electronic resource] : 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part II / edited by Lucio Tommaso De Paolis, Patrick Bourdot, Antonio Mongelli.
Contributor(s): De Paolis, Lucio Tommaso [editor.] | Bourdot, Patrick [editor.] | Mongelli, Antonio [editor.] | SpringerLink (Online service).
Material type: BookSeries: Image Processing, Computer Vision, Pattern Recognition, and Graphics: 10325Publisher: Cham : Springer International Publishing : Imprint: Springer, 2017Edition: 1st ed. 2017.Description: XXVI, 514 p. 312 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783319609287.Subject(s): Image processing -- Digital techniques | Computer vision | User interfaces (Computer systems) | Human-computer interaction | Artificial intelligence | Computer networks | Software engineering | Computer Imaging, Vision, Pattern Recognition and Graphics | User Interfaces and Human Computer Interaction | Artificial Intelligence | Computer Communication Networks | Software EngineeringAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 006 Online resources: Click here to access online In: Springer Nature eBookSummary: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage.No physical items for this record
The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage.
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