Human-Computer Interaction - INTERACT 2013 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II / [electronic resource] :
edited by Paula Kotz�e, Gary Marsden, Gitte Lindgaard, Janet Wesson, Marco Winckler.
- XXX, 791 p. 260 illus. online resource.
- Lecture Notes in Computer Science, 8118 0302-9743 ; .
- Lecture Notes in Computer Science, 8118 .
E-Input/Output Devices (e-Readers, Whiteboards) -- Facilitating Social Behaviour and Collaboration -- Gaze-Enabled Interaction Design.- Gesture and Tactile User Interfaces -- Gesture-Based User Interface Design and Interaction -- Health/Medical Devices -- Humans and Robots -- Human-Work Interaction Design -- Interface Layout and Data Entry -- Learning and Knowledge-Sharing.- Learning Tools, Learning Contexts -- Managing the UX -- Mobile Interaction Design -- Mobile Phone Applications.
The four-volume set LNCS 8117-8120 constitutes the refereed proceedings of the 14th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2013, held in Cape Town, South Africa, in September 2013. The 55 papers included in the second volume are organized in topical sections on E-input/output devices (e-readers, whiteboards), facilitating social behaviour and collaboration, gaze-enabled interaction design, gesture and tactile user interfaces, gesture-based user interface design and interaction, health/medical devices, humans and robots, human-work interaction design, interface layout and data entry, learning and knowledge-sharing, learning tools, learning contexts, managing the UX, mobile interaction design, and mobile phone applications.
9783642404801
10.1007/978-3-642-40480-1 doi
Computer science. Software engineering. User interfaces (Computer systems). Artificial intelligence. Education--Data processing. Computers and civilization. Computer Science. User Interfaces and Human Computer Interaction. Information Systems Applications (incl. Internet). Artificial Intelligence (incl. Robotics). Computers and Society. Computers and Education. Software Engineering.