Serious Games Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings / [electronic resource] :
edited by Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan G�obel.
- XXVI, 308 p. 114 illus., 105 illus. in color. online resource.
- Lecture Notes in Computer Science, 9894 0302-9743 ; .
- Lecture Notes in Computer Science, 9894 .
Health, well-being and accessibility -- Education, learning and training -- Science, nature and heritage -- Design, development and analysis -- Poster papers -- Exhibits.
This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.
9783319458410
10.1007/978-3-319-45841-0 doi
Computer science. User interfaces (Computer systems). Artificial intelligence. Education--Data processing. Computers and civilization. Personal computers. Computer Science. Personal Computing. Computers and Education. Artificial Intelligence (incl. Robotics). Information Systems Applications (incl. Internet). User Interfaces and Human Computer Interaction. Computers and Society.