Unhelkar, Bhuvan,

Software Engineering with UML / Bhuvan Unhelkar. - 1 online resource

chapter 1 Software Engineering Fundamentals with Object Orientation / chapter 2 Review of 14 Unified Modeling Language Diagrams / chapter 3 Software Projects and Modeling Spaces: Package Diagrams / chapter 4 The Software Development Life Cycle and Agility / chapter 5 Use Case Models-1: Actors and Use Cases / chapter 6 Use Case Models-2: Use Case Diagrams and Requirements Modeling / chapter 7 Activity Diagrams, Interaction Overview Diagrams, and Business Process Models / chapter 8 Class Models-1: Classes and Business Entities / chapter 9 Class Model-2: Basic Class Diagram / chapter 10 UML's Extensibility Mechanisms: Notes, Stereotypes, Constraints, and Tags / chapter 11 Class Model-3: Advanced Class Designs / chapter 12 Interaction Modeling with Sequence Diagrams / chapter 13 Database Modeling with Class and Sequence Diagrams / chapter 14 Dynamic Modeling with State Machine Diagrams / chapter 15 Advanced Software Engineering Design Concepts: Reuse, Granularity, Patterns, and Robustness / chapter 16 Interface Specifications: Prototyping / chapter 17 Implementation Modeling with Component, Deployment, and Composite Structure Diagrams / chapter 18 Quality of UML Models with Syntax, Semantic, and Aesthetic Checks / chapter 19 Software Testing: Plan, Design, and Execute / chapter 20 Nonfunctional (Operational) Requirements Specification and Application / chapter 21 Emerging Information Technologies and Modeling / Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar -- Bhuvan Unhelkar.

"This book presents the analysis, design, documentation, and quality of software solutions based on the OMG UML v2.5. Notably it covers 14 different modelling constructs including use case diagrams, activity diagrams, business-level class diagrams, corresponding interaction diagrams and state machine diagrams. It presents the use of UML in creating a Model of the Problem Space (MOPS), Model of the Solution Space (MOSS) and Model of the Architectural Space (MOAS). The book touches important areas of contemporary software engineering ranging from how a software engineer needs to invariably work in an Agile development environment through to the techniques to model a Cloud-based solution. "--Provided by publisher.

9781351235150 9781351235181

10.1201/9781351235181 doi


Computer software--Development.
UML (Computer science)

QA76.76.D47 / U54 2018

005.1 / U579