Game invaders : the theory and understanding of computer games / Clive Fencott ... [et al.]. - 1 PDF (xi, 217 pages, [16] pages of plates) : illustrations (some color).

Includes bibliographical references and index.

FrontMatter -- Supplemental Images -- Why Do People Play Games?. You Are the One -- Genre -- Activity -- Why Do People Play Games?. Pleasure -- Two -- Why Don't People Play Games -- What Is a Game?. Just an Ordinary Day -- Big Bad Streets -- Time to Visit Yokosuka -- Meaning What? -- All Work and Play -- Big Game Hunting -- Glossary -- List of Games -- Bibliography -- Index.

Restricted to subscribers or individual electronic text purchasers.

"Introduces a practical critical method for analyzing existing games and designing future games"--




Mode of access: World Wide Web

9781118347584

10.1002/9781118347584 doi


Computer games.
Computer games--Design.
Video games.
Video games--Design.


Electronic books.

GV1469.3 / .G365 2012eb