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Serious Games [electronic resource] : Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings / edited by Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel.

Contributor(s): Marsh, Tim [editor.] | Ma, Minhua [editor.] | Oliveira, Manuel Fradinho [editor.] | Baalsrud Hauge, Jannicke [editor.] | Göbel, Stefan [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Information Systems and Applications, incl. Internet/Web, and HCI: 9894Publisher: Cham : Springer International Publishing : Imprint: Springer, 2016Edition: 1st ed. 2016.Description: XXVI, 308 p. 114 illus., 105 illus. in color. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783319458410.Subject(s): Microcomputers | Education -- Data processing | Artificial intelligence | Application software | User interfaces (Computer systems) | Human-computer interaction | Computers and civilization | Personal Computing | Computers and Education | Artificial Intelligence | Computer and Information Systems Applications | User Interfaces and Human Computer Interaction | Computers and SocietyAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 004.16 Online resources: Click here to access online
Contents:
Health, well-being and accessibility -- Education, learning and training -- Science, nature and heritage -- Design, development and analysis -- Poster papers -- Exhibits.
In: Springer Nature eBookSummary: This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.
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Health, well-being and accessibility -- Education, learning and training -- Science, nature and heritage -- Design, development and analysis -- Poster papers -- Exhibits.

This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.

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