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Evolutionary and Biologically Inspired Music, Sound, Art and Design [electronic resource] : 5th International Conference, EvoMUSART 2016, Porto, Portugal, March 30 -- April 1, 2016, Proceedings / edited by Colin Johnson, Vic Ciesielski, João Correia, Penousal Machado.

Contributor(s): Johnson, Colin [editor.] | Ciesielski, Vic [editor.] | Correia, João [editor.] | Machado, Penousal [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Theoretical Computer Science and General Issues: 9596Publisher: Cham : Springer International Publishing : Imprint: Springer, 2016Edition: 1st ed. 2016.Description: X, 241 p. 124 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783319310084.Subject(s): User interfaces (Computer systems) | Human-computer interaction | Algorithms | Artificial intelligence | Digital humanities | Computer science -- Mathematics | User Interfaces and Human Computer Interaction | Algorithms | Artificial Intelligence | Digital Humanities | Mathematics of ComputingAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 005.437 | 004.019 Online resources: Click here to access online In: Springer Nature eBookSummary: This book constitutes the refereed proceedings of the 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2016, held in Porto, Portugal, in March/April 2016, co-located with the Evo*2016 events EuroGP, EvoCOP and EvoApplications. The 17 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers cover a wide range of topics and application areas, including generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.
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This book constitutes the refereed proceedings of the 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2016, held in Porto, Portugal, in March/April 2016, co-located with the Evo*2016 events EuroGP, EvoCOP and EvoApplications. The 17 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers cover a wide range of topics and application areas, including generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.

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