Active Object Languages: Current Research Trends [electronic resource] / edited by Frank de Boer, Ferruccio Damiani, Reiner Hähnle, Einar Broch Johnsen, Eduard Kamburjan.
Contributor(s): de Boer, Frank [editor.] | Damiani, Ferruccio [editor.] | Hähnle, Reiner [editor.] | Broch Johnsen, Einar [editor.] | Kamburjan, Eduard [editor.] | SpringerLink (Online service).
Material type: BookSeries: Lecture Notes in Computer Science: 14360Publisher: Cham : Springer Nature Switzerland : Imprint: Springer, 2024Edition: 1st ed. 2024.Description: X, 375 p. 132 illus., 68 illus. in color. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783031510601.Subject(s): Computer programming | Microprogramming | Computer input-output equipment | Logic design | Computer networks | Microprocessors | Computer architecture | Programming Techniques | Control Structures and Microprogramming | Input/Output and Data Communications | Logic Design | Computer Communication Networks | Processor ArchitecturesAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 005.11 Online resources: Click here to access onlineActive Objects based on Algebraic Effects -- Actor-based Designs for Distributed Self-organisation Programming -- Encore: Coda -- Bridging Between Active Objects: Multitier Programming for Distributed, Concurrent Systems -- A Survey of Actor-Like Programming Models for Serverless Computing -- Programming Language Implementations with Multiparty Session Types -- Modelling -- Integrated Timed Architectural Modeling/Execution Language -- Simulating User Journeys with Active Objects -- Actors Upgraded for Variability, Adaptability, and Determinism -- Analysis -- Integrating Data Privacy Compliance in Active Object Languages -- Context-aware Trace Contracts -- Type-Based Verification of Delegated Control in Hybrid Systems -- Enforced Dependencies for Active Objects.
Active Objects are a programming paradigm that supports a non-competitive, data-driven concurrency model. This renders active object languages to be well-suited for simulation, data race-free programming, and formal verification. Concepts from active objects made their way into languages such as Rust, ABS, Akka, JavaScript, and Go. This is the first comprehensive state-of-art overview on the subject, the invited contributions are written by experts in the areas of distributed systems, formal methods, and programming languages.
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