Normal view MARC view ISBD view

Active Object Languages: Current Research Trends [electronic resource] / edited by Frank de Boer, Ferruccio Damiani, Reiner Hähnle, Einar Broch Johnsen, Eduard Kamburjan.

Contributor(s): de Boer, Frank [editor.] | Damiani, Ferruccio [editor.] | Hähnle, Reiner [editor.] | Broch Johnsen, Einar [editor.] | Kamburjan, Eduard [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 14360Publisher: Cham : Springer Nature Switzerland : Imprint: Springer, 2024Edition: 1st ed. 2024.Description: X, 375 p. 132 illus., 68 illus. in color. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783031510601.Subject(s): Computer programming | Microprogramming  | Computer input-output equipment | Logic design | Computer networks  | Microprocessors | Computer architecture | Programming Techniques | Control Structures and Microprogramming | Input/Output and Data Communications | Logic Design | Computer Communication Networks | Processor ArchitecturesAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 005.11 Online resources: Click here to access online
Contents:
Active Objects based on Algebraic Effects -- Actor-based Designs for Distributed Self-organisation Programming -- Encore: Coda -- Bridging Between Active Objects: Multitier Programming for Distributed, Concurrent Systems -- A Survey of Actor-Like Programming Models for Serverless Computing -- Programming Language Implementations with Multiparty Session Types -- Modelling -- Integrated Timed Architectural Modeling/Execution Language -- Simulating User Journeys with Active Objects -- Actors Upgraded for Variability, Adaptability, and Determinism -- Analysis -- Integrating Data Privacy Compliance in Active Object Languages -- Context-aware Trace Contracts -- Type-Based Verification of Delegated Control in Hybrid Systems -- Enforced Dependencies for Active Objects.
In: Springer Nature eBookSummary: Active Objects are a programming paradigm that supports a non-competitive, data-driven concurrency model. This renders active object languages to be well-suited for simulation, data race-free programming, and formal verification. Concepts from active objects made their way into languages such as Rust, ABS, Akka, JavaScript, and Go. This is the first comprehensive state-of-art overview on the subject, the invited contributions are written by experts in the areas of distributed systems, formal methods, and programming languages.
    average rating: 0.0 (0 votes)
No physical items for this record

Active Objects based on Algebraic Effects -- Actor-based Designs for Distributed Self-organisation Programming -- Encore: Coda -- Bridging Between Active Objects: Multitier Programming for Distributed, Concurrent Systems -- A Survey of Actor-Like Programming Models for Serverless Computing -- Programming Language Implementations with Multiparty Session Types -- Modelling -- Integrated Timed Architectural Modeling/Execution Language -- Simulating User Journeys with Active Objects -- Actors Upgraded for Variability, Adaptability, and Determinism -- Analysis -- Integrating Data Privacy Compliance in Active Object Languages -- Context-aware Trace Contracts -- Type-Based Verification of Delegated Control in Hybrid Systems -- Enforced Dependencies for Active Objects.

Active Objects are a programming paradigm that supports a non-competitive, data-driven concurrency model. This renders active object languages to be well-suited for simulation, data race-free programming, and formal verification. Concepts from active objects made their way into languages such as Rust, ABS, Akka, JavaScript, and Go. This is the first comprehensive state-of-art overview on the subject, the invited contributions are written by experts in the areas of distributed systems, formal methods, and programming languages.

There are no comments for this item.

Log in to your account to post a comment.