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Cross-Cultural Design. Experience and Product Design Across Cultures [electronic resource] : 13th International Conference, CCD 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part I / edited by Pei-Luen Patrick Rau.

Contributor(s): Rau, Pei-Luen Patrick [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Information Systems and Applications, incl. Internet/Web, and HCI: 12771Publisher: Cham : Springer International Publishing : Imprint: Springer, 2021Edition: 1st ed. 2021.Description: XXVII, 564 p. 254 illus., 157 illus. in color. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783030770747.Subject(s): User interfaces (Computer systems) | Human-computer interaction | Computer engineering | Computer networks  | Coding theory | Information theory | Social sciences -- Data processing | Data protection | Machine learning | User Interfaces and Human Computer Interaction | Computer Engineering and Networks | Coding and Information Theory | Computer Application in Social and Behavioral Sciences | Data and Information Security | Machine LearningAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 005.437 | 004.019 Online resources: Click here to access online
Contents:
Cross-Cultural Experience Design -- A Project-Based Study on User Guidance for Interaction Design -- Development of More Concept Words Leads to the Generation of More Idea Sketches -- Facial Feature Recognition System Development for Enhancing Customer Experience in Cosmetics -- Maintenance Feasibility Analysis Based on a Comprehensive Indicator -- Design for the Speculative Future as a Knowledge Source -- Effects of Players' Social Competence on Social Behaviors and Role choice in Team-Based Multiplayers Online Games -- A Study on the Influence of Intercultural Curation on the Brand Loyalty of Cultural Creative Park Based on the Experiential Marketing Theory -- The Core Values and Methodology of Cross-Cultural I-Sustainability Design Thinking -- Sound Signal Sensitivity of Subjective Auditory Features -- A Preliminary Study on the Effect of Somatosensory Games upon Children's Activity Space and Bodily Movements -- Motion Illusion on Form with Different Types of Line Graphic -- Rethinking the Body as a Humanistic Intervention - Teaching HCI with a Recognition of Multiplicity -- A Novel Approach Combined with Therbligs and VACP Model to Evaluate the Workload During Simulated Maintenance Task -- Shift in Computation - Tangible to Intangible -- Future Footprint: A Future Signal-driven Design Ideation Tool -- Cross-Cultural Product Design -- Cross-cultural Design: A Set of Design Heuristics for Concept Generation of Sustainable Packagings -- Exploring the Integration of Emotion and Technology to Create Product Value - A Case Study on QisDesign Lighting -- Identification of Product Functional Images among Older Adults -- Universal Design: Auxiliary Chopsticks Design for the Elderly -- Placemaking with Creation: A Case Study in Cultural Product Design -- Usability of Self-service Beverage and Snack Vending Machines -- Smart Product Design for Food Waste Problem in the Canteen of Chinese University -- Cross-cultural Research on Consumer Decision Making of HNB Product Modeling basedon Eye Tracking -- On the Zen Connotation in Product Design -- Employing a User-Centered Elder and Youth Co-Creation Approach for a Design of a Medication Bag: A Preliminary Study -- Co-Creating Experience in Engaging Customers with Product Development: A Case Study of Hair Products -- Research on Upper Extremity Rehabilitation Product Use Needs and Development Suggestions -- The Impact of Cross-Cultural Trade Conflicts on the Product Design Strategies of Chinese Home Appliance Enterprises -- Cultural Differences and Cross-Cultural Communication -- Deep Learning Model for Humor Recognition of Different Cultures -- Expressing Agreement in Swedish and Chinese: A Case Study of Communicative Feedback in First-Time Encounters -- The Strategic Advantages of Artificial Intelligence System for Product Design Teams with Diverse Cross-Domain Knowledge -- Memorability of Japanese Mnemonic Passwords -- The Research of Willingness to Use Japanese Apps and TAM -- Cultural Differences Demonstrated by TV series: A Cross-cultural Analysis of Multimodal Features -- Trust and Trustworthiness in Northeast Asia -- Observing the Influence of Cultural Differences within India on User Experience of an E-Commerce Application: an Experimental Investigation -- Competency Model of Chinese Internet Product Managers -- The Effectiveness of Scene-based Icons Inspired by the Oracle Bone Script in Cross-cultural Communication -- Cultural Discourse in User Behavior:Transfer of Thought in Keyboard Key Practice -- Multimodal Features as A Novel Method for Cross-Cultural Studies -- Comparison of Chinese and Foreign Studies on Skilled Talents Training for Industrial Internet. .
In: Springer Nature eBookSummary: The three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication; Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development; Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants.
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Cross-Cultural Experience Design -- A Project-Based Study on User Guidance for Interaction Design -- Development of More Concept Words Leads to the Generation of More Idea Sketches -- Facial Feature Recognition System Development for Enhancing Customer Experience in Cosmetics -- Maintenance Feasibility Analysis Based on a Comprehensive Indicator -- Design for the Speculative Future as a Knowledge Source -- Effects of Players' Social Competence on Social Behaviors and Role choice in Team-Based Multiplayers Online Games -- A Study on the Influence of Intercultural Curation on the Brand Loyalty of Cultural Creative Park Based on the Experiential Marketing Theory -- The Core Values and Methodology of Cross-Cultural I-Sustainability Design Thinking -- Sound Signal Sensitivity of Subjective Auditory Features -- A Preliminary Study on the Effect of Somatosensory Games upon Children's Activity Space and Bodily Movements -- Motion Illusion on Form with Different Types of Line Graphic -- Rethinking the Body as a Humanistic Intervention - Teaching HCI with a Recognition of Multiplicity -- A Novel Approach Combined with Therbligs and VACP Model to Evaluate the Workload During Simulated Maintenance Task -- Shift in Computation - Tangible to Intangible -- Future Footprint: A Future Signal-driven Design Ideation Tool -- Cross-Cultural Product Design -- Cross-cultural Design: A Set of Design Heuristics for Concept Generation of Sustainable Packagings -- Exploring the Integration of Emotion and Technology to Create Product Value - A Case Study on QisDesign Lighting -- Identification of Product Functional Images among Older Adults -- Universal Design: Auxiliary Chopsticks Design for the Elderly -- Placemaking with Creation: A Case Study in Cultural Product Design -- Usability of Self-service Beverage and Snack Vending Machines -- Smart Product Design for Food Waste Problem in the Canteen of Chinese University -- Cross-cultural Research on Consumer Decision Making of HNB Product Modeling basedon Eye Tracking -- On the Zen Connotation in Product Design -- Employing a User-Centered Elder and Youth Co-Creation Approach for a Design of a Medication Bag: A Preliminary Study -- Co-Creating Experience in Engaging Customers with Product Development: A Case Study of Hair Products -- Research on Upper Extremity Rehabilitation Product Use Needs and Development Suggestions -- The Impact of Cross-Cultural Trade Conflicts on the Product Design Strategies of Chinese Home Appliance Enterprises -- Cultural Differences and Cross-Cultural Communication -- Deep Learning Model for Humor Recognition of Different Cultures -- Expressing Agreement in Swedish and Chinese: A Case Study of Communicative Feedback in First-Time Encounters -- The Strategic Advantages of Artificial Intelligence System for Product Design Teams with Diverse Cross-Domain Knowledge -- Memorability of Japanese Mnemonic Passwords -- The Research of Willingness to Use Japanese Apps and TAM -- Cultural Differences Demonstrated by TV series: A Cross-cultural Analysis of Multimodal Features -- Trust and Trustworthiness in Northeast Asia -- Observing the Influence of Cultural Differences within India on User Experience of an E-Commerce Application: an Experimental Investigation -- Competency Model of Chinese Internet Product Managers -- The Effectiveness of Scene-based Icons Inspired by the Oracle Bone Script in Cross-cultural Communication -- Cultural Discourse in User Behavior:Transfer of Thought in Keyboard Key Practice -- Multimodal Features as A Novel Method for Cross-Cultural Studies -- Comparison of Chinese and Foreign Studies on Skilled Talents Training for Industrial Internet. .

The three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication; Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development; Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants.

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