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020 _a9783319395197
_9978-3-319-39519-7
024 7 _a10.1007/978-3-319-39519-7
_2doi
050 4 _aQA76.758
072 7 _aUMZ
_2bicssc
072 7 _aCOM051230
_2bisacsh
082 0 4 _a005.1
_223
245 1 0 _aCoordination Models and Languages
_h[electronic resource] :
_b18th IFIP WG 6.1 International Conference, COORDINATION 2016, Held as Part of the 11th International Federated Conference on Distributed Computing Techniques, DisCoTec 2016, Heraklion, Crete, Greece, June 6-9, 2016, Proceedings /
_cedited by Alberto Lluch Lafuente, Jos�e Proen�ca.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2016.
300 _aXIV, 279 p. 83 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v9686
505 0 _aMultilevel Transitive and Intransitive Non-Interference, Causally -- A Game Interpretation of Retractable Contracts -- Where Do Your IoT Ingredients Come from? -- Tuple Spaces Implementations and Their Efficiency -- On-the-Fly Mean-field Model-Checking for Attribute-Based Coordination -- Scheduling Games for Concurrent Systems -- ParT: An Asynchronous Parallel Abstraction for Speculative Pipeline Computations -- Modelling Ambulance Deployment with CARMA -- On Synchronous and Asynchronous Compatibility of Communicating Components -- A Semantic Theory of the Internet of Things -- A Formal Analysis of the Global Sequence Protocol -- Improving Gossip Dynamics through Overlapping Replicates -- From Modelling to Systematic Deployment of Distributed Active Objects -- An Interference-Free Programming Model for Network Objects -- On Sessions and Infinite Data -- On Dynamical Probabilities, or: How to Learn to Shoot Straight.
520 _aThis book constitutes the proceedings of the 18th International Conference on Coordination Models and Languages, COORDINATION 2016, held in Heraklion, Crete, Greece, in June 2016, as part of the 11th International Federated Conference on Distributed Computing Techniques, DisCoTec 2016. The 16 full papers included in this volume were carefully reviewed and selected from 44 submissions. The papers cover a wide range of topics and techniques related to system coordination, including: programming and communication abstractions; communication protocols and behavioural types; actors and concurrent objects; tuple spaces; games, interfaces and contracts; information flow policies and dissemination techniques; and probabilistic models and formal verification.
650 0 _aComputer science.
650 0 _aComputer programming.
650 0 _aSoftware engineering.
650 0 _aProgramming languages (Electronic computers).
650 0 _aAlgorithms.
650 0 _aComputer logic.
650 1 4 _aComputer Science.
650 2 4 _aSoftware Engineering.
650 2 4 _aLogics and Meanings of Programs.
650 2 4 _aProgramming Techniques.
650 2 4 _aProgramming Languages, Compilers, Interpreters.
650 2 4 _aAlgorithm Analysis and Problem Complexity.
700 1 _aLluch Lafuente, Alberto.
_eeditor.
700 1 _aProen�ca, Jos�e.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783319395180
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v9686
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-319-39519-7
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912 _aZDB-2-LNC
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