000 | 02881nam a22005055i 4500 | ||
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001 | 978-3-319-28395-1 | ||
003 | DE-He213 | ||
005 | 20200420220221.0 | ||
007 | cr nn 008mamaa | ||
008 | 160225s2016 gw | s |||| 0|eng d | ||
020 |
_a9783319283951 _9978-3-319-28395-1 |
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024 | 7 |
_a10.1007/978-3-319-28395-1 _2doi |
|
050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZG _2bicssc |
|
072 | 7 |
_aCOM070000 _2bisacsh |
|
082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a4.019 _223 |
100 | 1 |
_aSpence, Jocelyn. _eauthor. |
|
245 | 1 | 0 |
_aPerformative Experience Design _h[electronic resource] / _cby Jocelyn Spence. |
250 | _a1st ed. 2016. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2016. |
|
300 |
_aXI, 221 p. 29 illus., 6 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aSpringer Series on Cultural Computing, _x2195-9056 |
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505 | 0 | _aPreface -- Introducing Performative Experience Design -- Performativity -- What Exactly is Performance? -- The Performative Experience Design Methodology -- Designing Collect Yourselves! -- Performing Collect Yourselves! -- Guidelines for Designers/Researchers -- Looking Forwards.-Index. | |
520 | _aThis book presents a novel framework for understanding and designing performative experiences with digital technologies. It introduces readers to performance theory and practice in the context of HCI and gives a practical and holistic approach for understanding complex interactions with digital technologies at the far end of third-wave HCI. The author presents a step-by-step explanation of the Performative Experience Design methodology, along with a detailed case study of the design process as it was applied to co-located digital photo sharing. Finally, the text offers guidelines for design and a vision of how PED can contribute to an ethical, critical, exploratory, and humane understanding of the ways that we engage meaningfully with digital technology. Researchers, students and practitioners working in this important and evolving field will find this state-of-the-art book a valuable addition to their reading. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aUser interfaces (Computer systems). | |
650 | 0 | _aGraphic design. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aInteraction Design. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9783319283937 |
830 | 0 |
_aSpringer Series on Cultural Computing, _x2195-9056 |
|
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-3-319-28395-1 |
912 | _aZDB-2-SCS | ||
942 | _cEBK | ||
999 |
_c51916 _d51916 |