000 03994nam a22005415i 4500
001 978-1-4419-9964-1
003 DE-He213
005 20200420220223.0
007 cr nn 008mamaa
008 120814s2013 xxu| s |||| 0|eng d
020 _a9781441999641
_9978-1-4419-9964-1
024 7 _a10.1007/978-1-4419-9964-1
_2doi
050 4 _aTK5102.9
050 4 _aTA1637-1638
050 4 _aTK7882.S65
072 7 _aTTBM
_2bicssc
072 7 _aUYS
_2bicssc
072 7 _aTEC008000
_2bisacsh
072 7 _aCOM073000
_2bisacsh
082 0 4 _a621.382
_223
245 1 0 _a3D-TV System with Depth-Image-Based Rendering
_h[electronic resource] :
_bArchitectures, Techniques and Challenges /
_cedited by Ce Zhu, Yin Zhao, Lu Yu, Masayuki Tanimoto.
264 1 _aNew York, NY :
_bSpringer New York :
_bImprint: Springer,
_c2013.
300 _aXII, 480 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aSection 1: System Overview -- An Overview of 3D-TV System Using Depth-Image-Based Rendering -- Section 2: Content Generation -- Generic Content Creation for 3D Displays -- Stereo Matching and Viewpoint Synthesis for FPGA Implementation -- DIBR-Based Conversion from Monoscopic to Stereoscopic and Multi-view Video -- Virtual View Synthesis and Artifact Reduction Techniques -- Hole Filling for View Synthesis -- LDV Generation from Multi-view Hybrid Image and Depth Video -- Section 3: Data Compression and Transmission -- 3D Video Compression -- Depth Map Compression for Depth-Image-Based Rendering -- Effects of Wavelet-Based Depth Video Compression -- Transmission of 3D Video over Broadcasting -- Section 4: 3D Visualization and Quality Assessment -- The Psychophysics of Binocular Vision -- Stereoscopic and Autostereoscopic Displays -- Subjective and Objective Visual Quality Assessment in the Context of stereoscopic 3D-TV -- Visual quality assessment of synthesized views in the context of 3D-TV.
520 _aRiding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image.   The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.
650 0 _aEngineering.
650 0 _aMultimedia information systems.
650 0 _aImage processing.
650 1 4 _aEngineering.
650 2 4 _aSignal, Image and Speech Processing.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aMultimedia Information Systems.
700 1 _aZhu, Ce.
_eeditor.
700 1 _aZhao, Yin.
_eeditor.
700 1 _aYu, Lu.
_eeditor.
700 1 _aTanimoto, Masayuki.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781441999634
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4419-9964-1
912 _aZDB-2-ENG
942 _cEBK
999 _c52048
_d52048