000 03105nam a22005175i 4500
001 978-3-662-48476-0
003 DE-He213
005 20200420220224.0
007 cr nn 008mamaa
008 151114s2016 gw | s |||| 0|eng d
020 _a9783662484760
_9978-3-662-48476-0
024 7 _a10.1007/978-3-662-48476-0
_2doi
050 4 _aHD30.23
072 7 _aKJT
_2bicssc
072 7 _aKJMD
_2bicssc
072 7 _aBUS049000
_2bisacsh
082 0 4 _a658.40301
_223
100 1 _aLi, Deng-Feng.
_eauthor.
245 1 0 _aLinear Programming Models and Methods of Matrix Games with Payoffs of Triangular Fuzzy Numbers
_h[electronic resource] /
_cby Deng-Feng Li.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2016.
300 _aXVI, 165 p. 12 illus., 11 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aStudies in Fuzziness and Soft Computing,
_x1434-9922 ;
_v328
505 0 _aPart 1 Matrix Games with Payoffs of Fuzzy Numbers -- Interval-Valued Matrix Game -- Matrix Games with Payoffs of Triangular Fuzzy Numbers -- Part 2 Constraint Matrix Games with Payoffs of Fuzzy Numbers -- Interval-Valued Constraint Matrix Games -- Constraint Matrix Games with Payoffs of Triangular Fuzzy Numbers -- Constraint Matrix Games with Payoffs of Trapezoidal Fuzzy Numbers.
520 _aThis book addresses two-person zero-sum finite games in which the payoffs in any situation are expressed with fuzzy numbers. The purpose of this book is to develop a suite of effective and efficient linear programming models and methods for solving matrix games with payoffs in fuzzy numbers. Divided into six chapters, it discusses the concepts of solutions of matrix games with payoffs of intervals, along with their linear programming models and methods. Furthermore, it is directly relevant to the research field of matrix games under uncertain economic management. The book offers a valuable resource for readers involved in theoretical research and practical applications from a range of different fields including game theory, operational research, management science, fuzzy mathematical programming, fuzzy mathematics, industrial engineering, business and social economics. .
650 0 _aBusiness.
650 0 _aOperations research.
650 0 _aDecision making.
650 0 _aGame theory.
650 0 _aEconomic theory.
650 1 4 _aBusiness and Management.
650 2 4 _aOperation Research/Decision Theory.
650 2 4 _aEconomic Theory/Quantitative Economics/Mathematical Methods.
650 2 4 _aGame Theory, Economics, Social and Behav. Sciences.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783662484746
830 0 _aStudies in Fuzziness and Soft Computing,
_x1434-9922 ;
_v328
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-662-48476-0
912 _aZDB-2-ENG
942 _cEBK
999 _c52086
_d52086