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020 _a9783319076386
_9978-3-319-07638-6
024 7 _a10.1007/978-3-319-07638-6
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZG
_2bicssc
072 7 _aCOM070000
_2bisacsh
082 0 4 _a005.437
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082 0 4 _a4.019
_223
245 1 0 _aDesign, User Experience, and Usability. User Experience Design Practice
_h[electronic resource] :
_bThird International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part IV /
_cedited by Aaron Marcus.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2014.
300 _aXXIV, 488 p. 143 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v8520
505 0 _aDesign for diverse target users -- Emotional and persuasion design -- User experience case studies.
520 _aThe four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 45 papers included in this volume are organized in topical sections on DUXU in the enterprise, design for diverse target users, emotional and persuasion design, user experience case studies.
650 0 _aComputer science.
650 0 _aInformation storage and retrieval.
650 0 _aUser interfaces (Computer systems).
650 0 _aComputers and civilization.
650 1 4 _aComputer Science.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputers and Society.
650 2 4 _aInformation Systems Applications (incl. Internet).
650 2 4 _aInformation Storage and Retrieval.
700 1 _aMarcus, Aaron.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783319076379
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v8520
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-319-07638-6
912 _aZDB-2-SCS
912 _aZDB-2-LNC
942 _cEBK
999 _c52875
_d52875