000 03452nam a22006135i 4500
001 978-3-319-39907-2
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020 _a9783319399072
_9978-3-319-39907-2
024 7 _a10.1007/978-3-319-39907-2
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZG
_2bicssc
072 7 _aCOM070000
_2bisacsh
082 0 4 _a005.437
_223
082 0 4 _a4.019
_223
245 1 0 _aVirtual, Augmented and Mixed Reality
_h[electronic resource] :
_b8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings /
_cedited by Stephanie Lackey, Randall Shumaker.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2016.
300 _aXIX, 749 p. 304 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v9740
505 0 _aUsability, User Experience and Design in VAMR, Perception, Cognition -- Psychology and Behaviour in VAMR -- Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR -- VAMR Applications in Aviation, Space and the Military -- Medicine, Health and Well-Being Applications of VAMR -- VAMR in Industry, Design and Engineering, Novel Virtual Environments.
520 _aThis volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.
650 0 _aComputer science.
650 0 _aUser interfaces (Computer systems).
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aApplication software.
650 0 _aComputers and civilization.
650 0 _aMultimedia systems.
650 1 4 _aComputer Science.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aMedia Design.
650 2 4 _aComputers and Society.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
650 2 4 _aComputer Applications.
700 1 _aLackey, Stephanie.
_eeditor.
700 1 _aShumaker, Randall.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783319399065
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v9740
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-319-39907-2
912 _aZDB-2-SCS
912 _aZDB-2-LNC
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