000 | 03378nam a22006015i 4500 | ||
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001 | 978-3-319-39949-2 | ||
003 | DE-He213 | ||
005 | 20200421111702.0 | ||
007 | cr nn 008mamaa | ||
008 | 160620s2016 gw | s |||| 0|eng d | ||
020 |
_a9783319399492 _9978-3-319-39949-2 |
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024 | 7 |
_a10.1007/978-3-319-39949-2 _2doi |
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050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
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_aHuman Aspects of IT for the Aged Population. Healthy and Active Aging _h[electronic resource] : _bSecond International Conference, ITAP 2016, Held as Part of HCI International 2016 Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part II / _cedited by Jia Zhou, Gavriel Salvendy. |
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2016. |
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300 |
_aXXI, 451 p. 117 illus. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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_atext file _bPDF _2rda |
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490 | 1 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v9755 |
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505 | 0 | _aSmart and assistive environments -- Aging and social media -- Aging, learning, training and games -- Aging, mobility and driving. | |
520 | _aThe two LNCS volume set 9754-9755 constitutes the refereed proceedings of the Second International Conference on Human Aspects of IT for the Aged Population, ITAP 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016, jointly with 14 other thematically conferences. The total of 1287 papers and 186 poster papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. LNCS 9754, Design for Aging (Part I), addresses the following major topics: designing for and with the elderly; technology use and acceptance by older users; psychological and cognitive aspects of interaction and aging; mobile and wearable technologies for the elderly. LNCS 9755, Healthy and Active Aging (Part II), addresses these major topics: smart and assistive environments; aging and social media; aging, learning, training and games; and aging, mobility and driving. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aComputer communication systems. | |
650 | 0 | _aInformation storage and retrieval. | |
650 | 0 | _aUser interfaces (Computer systems). | |
650 | 0 | _aArtificial intelligence. | |
650 | 0 | _aComputers and civilization. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aInformation Systems Applications (incl. Internet). |
650 | 2 | 4 | _aArtificial Intelligence (incl. Robotics). |
650 | 2 | 4 | _aComputer Communication Networks. |
650 | 2 | 4 | _aInformation Storage and Retrieval. |
650 | 2 | 4 | _aComputers and Society. |
700 | 1 |
_aZhou, Jia. _eeditor. |
|
700 | 1 |
_aSalvendy, Gavriel. _eeditor. |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9783319399485 |
830 | 0 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v9755 |
|
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-3-319-39949-2 |
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912 | _aZDB-2-LNC | ||
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999 |
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