000 | 04603nam a22005655i 4500 | ||
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001 | 978-1-4471-6744-0 | ||
003 | DE-He213 | ||
005 | 20200421111848.0 | ||
007 | cr nn 008mamaa | ||
008 | 151203s2015 xxk| s |||| 0|eng d | ||
020 |
_a9781447167440 _9978-1-4471-6744-0 |
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024 | 7 |
_a10.1007/978-1-4471-6744-0 _2doi |
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050 | 4 | _aQA76.575 | |
050 | 4 | _aN7433.94 | |
072 | 7 |
_aUG _2bicssc |
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072 | 7 |
_aCOM034000 _2bisacsh |
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072 | 7 |
_aBUS070060 _2bisacsh |
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082 | 0 | 4 |
_a006.7 _223 |
100 | 1 |
_aMarcus, Aaron. _eauthor. |
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245 | 1 | 0 |
_aHCI and User-Experience Design _h[electronic resource] : _bFast-Forward to the Past, Present, and Future / _cby Aaron Marcus. |
264 | 1 |
_aLondon : _bSpringer London : _bImprint: Springer, _c2015. |
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300 |
_aXXII, 282 p. 57 illus. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aHuman-Computer Interaction Series, _x1571-5035 |
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505 | 0 | _aForeword -- Preface -- Metaphors and User Interfaces in the 21st Century -- Culture Class vs. Culture Clash -- CHI as a Cross-Tribal Community -- Dare We Define User-Interface Design? -- The Cult of Cute: The Challenge of User-Experience Design -- User-Interface Design and China: A Great Leap Forward -- Universal, Ubiquitous, User-Interface Design for the Disabled and Elderly -- Icons/Symbols and More: Visible Languages to Facilitate Communication -- What Do UI Designers Think About Protecting Their Designs? -- When is a User Not a User? Who Are We? What Do We Do? -- The Emotion Commotion -- The Next Revolution: Vehicle User Interfaces -- Patterns within Patterns -- User-Experience Planning for Corporate Success -- Insights on Outsourcing -- Branding 101 It's About Time.- User-Centered Design (UCD) in the Enterprise: Corporations Begin to Focus on UCD -- Dreaming of Robots: An Interview About Robots with Bruce Sterling -- The Out-of-Box Home Experience: Remote from Reality -- Usability Grows Up: The Great Debate -- Education and CHI -- When in Rome, Do as the Romans Do: HCII 2005 Recap -- Dashboards in Your Future -- Visualizing the Future of Information Visualization -- HCI Sci-Fi at the Movies and on TV -- Wit and Wisdom: Where Do We Turn for Advice? -- From KidCHI to BabyCHI -- SeniorCHI: The Geezers are Coming! -- Taxonomies to Tax the Couch-Potato's Cortex -- Happy Birthday! CHI at 25 -- Big Spaces, Big Lives, Big Challenges -- Fun! Fun! Fun! In the User Experience -- Am I Pushing Your Buttons? -- The Sun Rises in the East -- HCI Goes Mainstream in the Comics -- Saving the USA, and So Can You: FaceBucks to the Rescue. | |
520 | _aThis book consists of a series of essays which addresses the essentials of the development processes in user-experience design (UX design) planning, research, analysis, evaluation, training and implementation, and deals with the essential components (metaphors, mental models, navigation, and appearance) of user-interfaces and user-experiences during the period of 2002-2007. These essays grew from the authors own column entitled 'Fast Forward' which appeared in Interaction Magazine - the flagship publication of the ACM Special Interest Group on Human-Computing Interaction (SIGCHI). Written in such a way as to ensure longevity, these essays have not been edited or updated, however a short Postscripts has been added to provide some comments on each topic from a current perspective. HCI and User-Experience Design provides a fascinating historical review of the professional and research world of UX and HCI during a period of significant growth and development and would be of interest to students, researchers, and designers who are interested in recent developments within the field. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aUser interfaces (Computer systems). | |
650 | 0 | _aMultimedia systems. | |
650 | 0 | _aGraphic design. | |
650 | 0 | _aHumanities. | |
650 | 0 | _aAnthropology. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aMedia Design. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aInteraction Design. |
650 | 2 | 4 | _aAnthropology. |
650 | 2 | 4 | _aPopular Science in Humanities / Arts. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9781447167433 |
830 | 0 |
_aHuman-Computer Interaction Series, _x1571-5035 |
|
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-1-4471-6744-0 |
912 | _aZDB-2-SCS | ||
942 | _cEBK | ||
999 |
_c55934 _d55934 |