000 | 03409nam a22005295i 4500 | ||
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001 | 978-981-287-341-5 | ||
003 | DE-He213 | ||
005 | 20200421111849.0 | ||
007 | cr nn 008mamaa | ||
008 | 141203s2015 si | s |||| 0|eng d | ||
020 |
_a9789812873415 _9978-981-287-341-5 |
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024 | 7 |
_a10.1007/978-981-287-341-5 _2doi |
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050 | 4 | _aQ342 | |
072 | 7 |
_aUYQ _2bicssc |
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072 | 7 |
_aCOM004000 _2bisacsh |
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082 | 0 | 4 |
_a006.3 _223 |
100 | 1 |
_aDillon, Roberto. _eauthor. |
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245 | 1 | 0 |
_aReady _h[electronic resource] : _bA Commodore 64 Retrospective / _cby Roberto Dillon. |
264 | 1 |
_aSingapore : _bSpringer Singapore : _bImprint: Springer, _c2015. |
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300 |
_aXVI, 157 p. 159 illus. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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505 | 0 | _aComputers for the masses, not the classes -- The Commodore 64 and its Architecture -- Ready -- Games, Games and more Games! -- Rise of the Game Engines -- Windows and Icons -- BBS: The Internet can wait -- Verba volant, Scripta manent -- Today and Tomorrow. | |
520 | _aHow did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching the C64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk. | ||
650 | 0 | _aEngineering. | |
650 | 0 | _aUser interfaces (Computer systems). | |
650 | 0 | _aComputers. | |
650 | 0 |
_aEducation _xData processing. |
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650 | 0 |
_aComputer science _xMathematics. |
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650 | 0 | _aComputer mathematics. | |
650 | 0 | _aComputational intelligence. | |
650 | 1 | 4 | _aEngineering. |
650 | 2 | 4 | _aComputational Intelligence. |
650 | 2 | 4 | _aHistory of Computing. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aMathematical Applications in Computer Science. |
650 | 2 | 4 | _aComputers and Education. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9789812873408 |
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-981-287-341-5 |
912 | _aZDB-2-ENG | ||
942 | _cEBK | ||
999 |
_c56029 _d56029 |