000 09532nam a2200925 i 4500
001 6497235
003 IEEE
005 20200421114528.0
006 m o d
007 cr |n|||||||||
008 151222s2013 njua ob 001 eng d
020 _a9781118494455
_qebook
020 _z9780470597163
_qprint
020 _z9781118494417
_qMobiPocket
020 _z9781118494424
_qAdobe PDF
020 _z1118494423
_qAdobe PDF
020 _z9781118494448
_qePub
020 _z111849444X
_qePub
024 7 _a10.1002/9781118494455
_2doi
035 _a(CaBNVSL)mat06497235
035 _a(IDAMS)0b00006481d2fb0c
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aML74.3
_b.M78 2012eb
082 0 0 _a780.285/674
_223
245 0 0 _aMusic navigation with symbols and layers :
_btoward content browsing with IEEE 1599 XML encoding /
_cedited by Denis L. Baggi and Goffredo M. Haus.
264 1 _aHoboken, New Jersey :
_bJohn Wiley & Sons,
_cc2012.
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[2013]
300 _a1 PDF (xvii, 187 pages) :
_billustrations (some color).
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
505 0 _aPreface xi -- A Brief Introduction to the IEEE 1599 Standard xv -- Denis L. Baggi and Goffredo M. Haus -- List of Contributors xvii -- 1 THE IEEE 1599 STANDARD 1 -- Denis L. Baggi and Goffredo M. Haus -- 1.1 Introduction 1 -- Important Features of IEEE 1599 2 -- Examples of Applications of IEEE 1599 to Increase Music Enjoyment 3 -- Example I: A Score with Different Versions: (3z(BKing Porter Stomp,(3y(B by Jelly Roll Morton 6 -- Example II: A Jazz Piece with No Score: (3z(BCrazy Rhythm(3y(B 6 -- Example III: An Opera Using the Composer's Manuscript: Tosca, by Giacomo Puccini 9 -- Example IV: (3z(BPeaches en Regalia,(3y(B by Frank Zappa 9 -- Example V: (3z(BIl mio ben quando verr�aa,(3y(B by Giovanni Paisiello 12 -- Example VI: Brandenburg Concerto No. 3, by J.S. Bach 14 -- Example VII: Blues, a Didactical Tool to Learn Jazz Improvisation 14 -- Example VIII: (3z(BLa caccia,(3y(B from Antonio Vivaldi's Four Seasons ((3z(BAutumn(3y)(B 16 -- Example IX: A Musicological Fantasy: Tauhid, a Piece of Free Jazz 17 -- Conclusions 19 -- Acknowledgments 19 -- References 19 -- 2 ENCODING MUSIC INFORMATION 21 -- Luca A. Ludovico -- 2.1 Introduction 21 -- 2.2 Heterogeneous Descriptions of Music 22 -- 2.3 Available File Formats 23 -- 2.4 Key Features of IEEE 1599 24 -- 2.5 Multi-Layer Structure 25 -- 2.6 The Logic Layer 27 -- 2.7 The Spine 29 -- 2.7.1 Inter-layer and Intra-layer Synchronization 31 -- 2.7.2 Virtual Timing and Position of Events 32 -- 2.7.3 How to Build the Spine 33 -- References 36 -- 3 STRUCTURING MUSIC INFORMATION 37 -- Adriano Barat�e and Goffredo M. Haus -- 3.1 Introduction 37 -- 3.2 Music Objects and Music Algorithms 38 -- 3.2.1 Music Objects 38 -- 3.2.2 Music Algorithms 38 -- 3.2.3 Music Objects and Music Algorithms in IEEE 1599 39 -- 3.3 Petri Nets 39 -- 3.3.1 Petri Nets Extension: Hierarchy 40 -- 3.3.2 Petri Nets Extension: Probabilistic Arc Weights 43 -- 3.4 Music Petri Nets 44 -- 3.4.1 Music Petri Nets in IEEE 1599 47 -- 3.5 Music Analysis Using Music Petri Nets 47 -- 3.6 Real-Time Interaction with Music Petri Nets 50.
505 8 _a3.7 Conclusions 55 -- References 55 -- 4 MODELING AND SEARCHING MUSIC COLLECTIONS 57 -- Alberto Pinto -- 4.1 Introduction 57 -- 4.2 Describing Music Content 58 -- 4.2.1 Music Search Engines 59 -- 4.3 Music Description in IEEE 1599 60 -- 4.3.1 Chord Grid Objects 64 -- 4.3.2 Petri Net Objects 65 -- 4.3.3 Analysis Objects 65 -- 4.3.4 MIR Objects 66 -- 4.4 The Theoretical Framework 66 -- 4.4.1 The Model Perspective 66 -- 4.4.2 Categories 67 -- 4.5 Music Modeling and Retrieval in IEEE 1599 67 -- 4.5.1 MIR Model 68 -- 4.5.2 MIR Object 69 -- 4.5.3 MIR Subobject 70 -- 4.5.4 MIR Morphisms 70 -- 4.5.5 MIR Features 70 -- 4.5.6 GraphXML Encoding 71 -- 4.6 Case Study: Graph-Categorial Modeling 72 -- 4.6.1 Content Description 72 -- 4.6.2 Content Retrieval 72 -- 4.6.3 MIR Model 73 -- 4.6.4 MIR Object and Subobject 74 -- 4.6.5 MIR Morphism 75 -- References 75 -- 5 FEATURE EXTRACTION AND SYNCHRONIZATION AMONG LAYERS 77 -- Antonello D'Aguanno, Goffredo M. Haus, and Davide A. Mauro -- 5.1 Introduction 77 -- 5.2 Encoding Synchronization Information 78 -- 5.2.1 Extraction of Synchronization Data 82 -- 5.2.2 Case Study 84 -- 5.3 Overview of Synchronization Algorithms 84 -- 5.4 VarSi: An Automatic Score-to-Audio Synchronization Algorithm Based on the IEEE 1599 Format 88 -- 5.4.1 Score Analysis 89 -- 5.4.2 Audio Analysis 90 -- 5.4.3 Decisional Phase 91 -- References 94 -- 6 IEEE 1599 AND SOUND SYNTHESIS 97 -- Luca A. Ludovico -- 6.1 Introduction 97 -- 6.2 From Music Symbols to Sound Synthesis 98 -- 6.2.1 Translating Symbols into a Performance Language 99 -- 6.2.2 Interpretative Models 105 -- 6.2.3 Audio Rendering and Synchronization 106 -- 6.3 From Sound Synthesis to Music Symbols 108 -- 6.4 An Example of Encoding 110 -- 6.5 Conclusions 113 -- References 114 -- 7 IEEE 1599 APPLICATIONS FOR ENTERTAINMENT AND EDUCATION 115 -- Adriano Barat�e and Luca A. Ludovico -- 7.1 Introduction 115 -- 7.2 IEEE 1599 for Entertainment 116 -- 7.3 IEEE 1599 for Music Education 117 -- 7.4 IEEE 1599-Based Music Viewers 118.
505 8 _a7.5 Case Studies 120 -- 7.5.1 Navigating and Interacting with Music Notation and Audio 120 -- 7.5.2 Musicological Analysis 121 -- 7.5.3 Instrumental and Ear Training 126 -- 7.5.4 IEEE 1599 Beyond Music 132 -- References 132 -- 8 PAST PROJECTS USING SYMBOLS FOR MUSIC 133 -- Denis L. Baggi -- 8.1 Brief History 133 -- 8.2 Bass Computerized Harmonization (BA-C-H) 134 -- 8.3 Harmony Machine 135 -- 8.4 NeurSwing, an Automatic Jazz Rhythm Section Built with Neural Nets 141 -- 8.5 The Paul Glass System 145 -- 8.6 A Program That Finds Notes and Type of a Chord and Plays It 147 -- 8.7 Summary of Projects 149 -- 8.8 Conclusions 150 -- References 150 -- Appendix A. Brief History of IEEE 1599 Standard, and Acknowledgments 151 -- Appendix B. IEEE Document-Type Defi nitions (DTDs) 153 -- Appendix C. IEEE 1599 Demonstration Videos 177 -- Index 179.
506 1 _aRestricted to subscribers or individual electronic text purchasers.
520 _aThe first book-length explanation of applications for the new IEEE Standard 1599IEEE Standard 1599 codes music in XML such that it is rendered in symbols readable by both humans and machines. It is a significant breakthrough over formats such as MP3s (which are only machine-readable) and is a valuable method of preserving and adding worth to older musical manuscripts and printed scores, because it retains the original written sheet music as a permanent image scan while at the same time allowing for multimedia layers (audio, a printed copy of the score, video of a performance, alternate takes/versions, etc.).Music Navigation with Symbols and Layers is the first book-length explanation of applications for the new IEEE Standard 1599, IEEE Recommended Practice for Defining a Commonly Acceptable Musical Application Using XML. Written and edited by the creators of the standard-and geared towards professionals working in all aspects of the electronic and computer music industry-this book:. Presents a manual that teaches how to encode music with IEEE 1599. Considers a wide and genuinely global span of music, including classical, jazz, pop, opera, and even non-Western music such as African drum bands or Indian melodic improvisations. Posits that applications built with IEEE 1599 can move music from something we listen to to something we interact with and truly understand. Runs the gamut from commercial (iPods and other portable devices) to educational (tutorials on music theory) to historical and cultural (music preservation)Music Navigation with Symbols and Layers is a must-have reference for anyone wanting to create a computer application using IEEE 1599.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aDescription based on PDF viewed 12/22/2015.
650 0 _aXML (Document markup language)
650 0 _aInformation storage and retrieval systems
_xMusic.
655 0 _aElectronic books.
695 _aArt
695 _aAssembly
695 _aBars
695 _aChapters
695 _aComputers
695 _aData structures
695 _aEncoding
695 _aEntertainment industry
695 _aFeature extraction
695 _aFires
695 _aFiring
695 _aGenerators
695 _aGraphics
695 _aHarmonic analysis
695 _aInstruments
695 _aMathematical model
695 _aMedia
695 _aMotion pictures
695 _aMultimedia communication
695 _aMultiple signal classification
695 _aMusic
695 _aObject recognition
695 _aPetri nets
695 _aRendering (computer graphics)
695 _aSemantics
695 _aSignal processing algorithms
695 _aStandards
695 _aSynchronization
695 _aTransform coding
695 _aXML
700 1 _aBaggi, Denis.
700 1 _aHaus, Goffredo.
710 2 _aIEEE Xplore (Online Service),
_edistributor.
710 2 _aJohn Wiley & Sons,
_epublisher.
776 0 8 _iPrint version:
_z9780470597163
856 4 2 _3Abstract with links to resource
_uhttp://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6497235
942 _cEBK
999 _c59891
_d59891