000 03007nam a2200493 i 4500
001 6267204
003 IEEE
005 20220712204557.0
006 m o d
007 cr |n|||||||||
008 151223s1993 maua ob 001 eng d
010 _z 92062694 (print)
020 _a1882527038
020 _a9780262255547
_qelectronic
020 _z9780262510691
_qprint
035 _a(CaBNVSL)mat06267204
035 _a(IDAMS)0b000064818b417a
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aQA76.73.L63
_bA144 1992eb
100 1 _aAbelson, Harold,
_eauthor.
_921483
245 1 0 _aLogo for the Macintosh :
_ban introduction through Object Logo /
_cHarold Abelson and Amanda Abelson.
264 1 _aCambridge, Massachusetts :
_bParadigm Software,
_cc1992.
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[1993]
300 _a1 PDF (xi, 186 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
500 _aIncludes index.
504 _aIncludes bibliographical references (p. 177-179).
506 1 _aRestricted to subscribers or individual electronic text purchasers.
520 _aLogo for the Macintosh teaches the art of programming to first time programmers. It begins with Turtle Geometry, a series of exercises involving both Logo programming and geometric concepts. Later chapters illustrate more advanced topics, such as the famous DOCTOR program with its simulated psychotherapist and an INSTANT program that enables parents and teachers to create a programming environment for preschool children. A chapter is devoted to the topic of object-oriented programming, a key feature of the Object Logo implementation of Logo.Logo for the Macintosh is written primarily for use with Object Logo, a powerful implementation of the Logo language that greatly enhances its speed, capabilities, and overall usability in education and beyond. The book may also be used with other versions of Logo for the Macintosh.Harold Abelson is Professor of Computer Science at the Massachusetts Institute of Technology. He directed the first implementation of Logo for the Apple II, which made Logo widely available on personal computers beginning in 1981. Amanda Abelson, a high-school student, runs a nationwide Internet based multiuser simulation game.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aDescription based on PDF viewed 12/23/2015.
650 0 _aLOGO (Computer program language)
_921484
650 0 _aMacintosh (Computer)
_xProgramming.
_921485
655 0 _aElectronic books.
_93294
700 1 _aAbelson, Amanda.
_921486
710 2 _aIEEE Xplore (Online Service),
_edistributor.
_921487
710 2 _aMIT Press,
_epublisher.
_921488
776 0 8 _iPrint version
_z9780262510691
856 4 2 _3Abstract with links to resource
_uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267204
942 _cEBK
999 _c72862
_d72862