000 03977nam a2200517 i 4500
001 6267391
003 IEEE
005 20220712204651.0
006 m o d
007 cr |n|||||||||
008 151223s2008 maua ob 001 eng d
020 _a9780262272735
_qebook
020 _z0262272733
_qelectronic
020 _z9780262562379
_qprint
035 _a(CaBNVSL)mat06267391
035 _a(IDAMS)0b000064818b43bb
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aQA76.5
_b.A3393 2006eb
082 0 4 _a004
_222
245 0 0 _aAesthetic computing /
_cedited by Paul Fishwick.
264 1 _aCambridge, Massachusetts :
_bMIT Press,
_cc2006.
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[2008]
300 _a1 PDF (xvi, 457 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
490 1 _aLeonardo book series
500 _a"Multi-User"
500 _aAcademic Complete Subscription 2011-2012
504 _aIncludes bibliographical references and index.
506 1 _aRestricted to subscribers or individual electronic text purchasers.
520 _aIn Aesthetic Computing, key scholars and practitioners from art, design, computer science, and mathematics lay the foundations for a discipline that applies the theory and practice of art to computing. Aesthetic computing explores the way art and aesthetics can play a role in different areas of computer science. One of its goals is to modify computer science by the application of the wide range of definitions and categories normally associated with making art. For example, structures in computing might be represented using the style of Gaudi or the Bauhaus school. This goes beyond the usual definition of aesthetics in computing, which most often refers to the formal, abstract qualities of such structures--a beautiful proof, or an elegant diagram. The contributors to this book discuss the broader spectrum of aesthetics--from abstract qualities of symmetry and form to ideas of creative expression and pleasure--in the context of computer science. The assumption behind aesthetic computing is that the field of computing will be enriched if it embraces all of aesthetics. Human-computer interaction will benefit--"usability," for example, could refer to improving a user's emotional state--and new models of learning will emerge.Aesthetic Computing approaches its subject from a variety of perspectives. After defining the field and placing it in its historical context, the book looks at art and design, mathematics and computing, and interface and interaction. Contributions range from essays on the art of visualization and "the poesy of programming" to discussions of the aesthetics of mathematics throughout history and transparency and reflectivity in interface design.Contributors:James Alty, Olav W. Bertelsen, Jay David Bolter, Donna Cox, Stephan Diehl, Mark d'Inverno, Michele Emmer, Paul Fishwick, Monica Fleischmann, Ben Fry, Carsten G�org, Susanne Grabowski, Diane Gromala, Kenneth A. Huff, John Lee, Frederic Fol Leymarie, Michael Leyton, Jonas L�owgren, Roger F. Malina, Laurent Mignonneau, Frieder Nake, Ray Paton, Jane Prophet, Aaron Quigley, Casey Reas, Christa Sommerer, Wolfgang Strauss, Noam Tractinksy, Paul Vickers, Dror Zmiri.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aDescription based on PDF viewed 12/23/2015.
650 0 _aAesthetics.
_922544
650 0 _aComputer science.
_99832
655 0 _aElectronic books.
_93294
700 1 _aFishwick, Paul A.
_922545
710 2 _aIEEE Xplore (Online Service),
_edistributor.
_922546
710 2 _aMIT Press,
_epublisher.
_922547
776 0 8 _iPrint version
_z9780262562379
830 0 _aLeonardo
_921858
856 4 2 _3Abstract with links to resource
_uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267391
942 _cEBK
999 _c73045
_d73045