000 03016nam a2200493 i 4500
001 6731151
003 IEEE
005 20220712204819.0
006 m o d
007 cr |n|||||||||
008 151229s2014 maua ob 001 eng d
010 _z 2013015059 (print)
020 _a9780262320290
_qelectronic
020 _a9780262019903
020 _z0262019906
_qhardcover : alk. paper
020 _z9780262019903
_qhardcover : print
035 _a(CaBNVSL)mat06731151
035 _a(IDAMS)0b00006482031492
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aQA269
_b.B36 2014eb
082 0 0 _a519.3
_223
100 1 _aBenthem, Johan van,
_d1949-
_924229
245 1 0 _aLogic in games /
_cJohan van Benthem.
264 1 _aCambridge, Massachusetts ;
_bMIT Press,
_c[2014], c2014.
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[2014]
300 _a1 PDF (xvii, 547 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references (p. 515-542) and index.
506 1 _aRestricted to subscribers or individual electronic text purchasers.
520 _aThis book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the "intelligent interaction" of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the "Theory of Play" that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aDescription based on PDF viewed 12/29/2015.
650 0 _aLogic.
_924230
650 0 _aGame theory.
_96996
655 0 _aElectronic books.
_93294
710 2 _aIEEE Xplore (Online Service),
_edistributor.
_924231
710 2 _aMIT Press,
_epublisher.
_924232
776 0 8 _iPrint version:
_z9780262019903
856 4 2 _3Abstract with links to resource
_uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6731151
942 _cEBK
999 _c73354
_d73354