000 03396nam a2200517 i 4500
001 7081709
003 IEEE
005 20220712204838.0
006 m o d
007 cr |n|||||||||
008 151229s2015 maua ob 001 eng d
010 _z 2014025224 (print)
020 _a9780262327343
_qelectronic
020 _z9780262028646
_qhardcover : print
035 _a(CaBNVSL)mat07081709
035 _a(IDAMS)0b000064829b536d
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aBF531
_b.N48 2015eb
082 0 0 _a302.23/1
_223
245 0 0 _aNetworked affect /
_cedited by Ken Hillis, Susanna Paasonen, and Michael Petit.
264 1 _aCambridge, Massachusetts :
_bMIT Press,
_c[2015]
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[2015]
300 _a1 PDF (vii, 267 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references and index.
506 1 _aRestricted to subscribers or individual electronic text purchasers.
520 _aOur encounters with websites, avatars, videos, mobile apps, discussion forums, GIFs, and nonhuman intelligent agents allow us to experience sensations of connectivity, interest, desire, and attachment -- as well as detachment, boredom, fear, and shame. Some affective online encounters may arouse complex, contradictory feelings that resist dualistic distinctions. In this book, leading scholars examine the fluctuating and altering dynamics of affect that give shape to online connections and disconnections. Doing so, they tie issues of circulation and connectivity to theorizations of networked affect. Their diverse investigations -- considering subjects that range from online sexual dynamics to the liveliness of computer code -- demonstrate the value of affect theories for Internet studies. The contributors investigate networked affect in terms of intensity, sensation, and value. They explore online intensities that range from Tumblr practices in LGBTQ communities to visceral reactions to animated avatars; examine the affective materiality of software in such platforms as steampunk culture and nonprofit altporn; and analyze the ascription of value to online activities including the GTD ("getting things done") movement and the accumulation of personal digital materials. ContributorsJames Ash, Alex Cho, Jodi Dean, Melissa Gregg, Ken Hillis, Kylie Jarrett, Tero Karppi, Stephen Maddison, Susanna Paasonen, Jussi Parikka, Michael Petit, Jennifer Pybus, Jenny Sundn, Veronika Tzankova.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aDescription based on PDF viewed 12/29/2015.
650 0 _aAffect (Psychology)
_xSocial aspects.
_924575
650 0 _aEmotions.
_924576
650 0 _aSocial networks.
_916012
650 0 _aInternet
_xSocial aspects.
_922842
655 0 _aElectronic books.
_93294
700 1 _aHillis, Ken.
_924577
700 1 _aPaasonen, Susanna,
_d1975-
_924578
700 1 _aPetit, Michael.
_924579
710 2 _aIEEE Xplore (Online Service),
_edistributor.
_924580
710 2 _aMIT Press,
_epublisher.
_924581
776 0 8 _iPrint version:
_z9780262028646
856 4 2 _3Abstract with links to resource
_uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=7081709
942 _cEBK
999 _c73414
_d73414