000 01997nam a2200505 i 4500
001 8029869
003 IEEE
005 20220712204911.0
006 m o d
007 cr |n|||||||||
008 171107s2017 mau ob 001 eng d
020 _a9780262341691
_qelectronic bk.
020 _z0262341697
_qelectronic bk.
020 _z9780262341707
_qelectronic bk.
020 _z0262341700
_qelectronic bk.
020 _z9780262036634
020 _z0262036630
035 _a(CaBNVSL)mat08029869
035 _a(IDAMS)0b00006485ed445e
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aQA76.9.A43
_bE78 2017eb
082 0 4 _a005.1
_223
100 1 _aErwig, Martin,
_eauthor.
_925178
245 1 0 _aOnce upon an algorithm :
_bhow stories explain computing /
_cMartin Erwig.
264 1 _aCambridge, Massachusetts :
_bMIT Press,
_c[2017]
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[2017]
300 _a1 PDF (336 pages).
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references and index.
506 _aRestricted to subscribers or individual electronic text purchasers.
520 _aHow Hansel and Gretel, Sherlock Holmes, the movie Groundhog Day, Harry Potter, and other familiar stories illustrate the concepts of computing.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aOnline resource; title from PDF title page (EBSCO, viewed August 29, 2017)
650 0 _aComputer algorithms
_vPopular works.
_925179
650 7 _aComputer algorithms.
_2fast
_94534
655 4 _aElectronic books.
_93294
655 7 _aPopular works.
_2fast
_96581
710 2 _aIEEE Xplore (Online Service),
_edistributor.
_925180
710 2 _aMIT Press,
_epublisher.
_925181
856 4 2 _3Abstract with links to resource
_uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=8029869
942 _cEBK
999 _c73513
_d73513