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020 _a9783030565589
_9978-3-030-56558-9
024 7 _a10.1007/978-3-030-56558-9
_2doi
050 4 _aTA174
072 7 _aTBD
_2bicssc
072 7 _aTEC016020
_2bisacsh
072 7 _aTBD
_2thema
082 0 4 _a620.0042
_223
100 1 _aLee, Ju Hyun.
_eauthor.
_0(orcid)0000-0002-7159-426X
_1https://orcid.org/0000-0002-7159-426X
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_940571
245 1 0 _aDesign Thinking: Creativity, Collaboration and Culture
_h[electronic resource] /
_cby Ju Hyun Lee, Michael J. Ostwald, Ning Gu.
250 _a1st ed. 2020.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _aXVIII, 245 p. 40 illus., 23 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aPart I: Creativity -- Exploring Design Thinking -- Parametric Design Process with Assessed Levels of Creativity -- Design Strategies Supporting Creativity -- Measuring Cognitive Complexity -- Part II: Collaboration -- Cognitive Perspectives for Teamwork -- Design Collaboration with Building Information Modelling -- Interactive and Collective Thinking Through Mobile Computing -- Part III: The Language of Design -- Cognitive and Linguistic Differences in Design -- Multi-Cultural Design Education -- Conclusion.
520 _aThis book presents new ways of facilitating design thinking, through the combination of cognitive design strategies and information technologies. It provides readers with an in-depth understanding of the traditional and digital design processes and activities that are employed in architecture, computational design, communication design and graphic design. The book is divided into three parts: Part I, which focuses on creativity, uses evidence derived from empirical studies to develop an understanding of the way computational environments shape design thinking and may lead to more inventive outcomes. Part II considers the cognitive dimensions of design teams, crowds and collectives. It investigates the ways digital design platforms promote interactive and collective thinking. Lastly, Part III addresses culture, examining the linguistic and cultural context of the globalised design ecosystem. Providing valuable insights into design thinking, this book helps readers engage with their local and global environments. It will appeal to academics, researchers and professionals with an interest in understanding design thinking in the context of creativity, collaboration and culture.
650 0 _aEngineering design.
_93802
650 0 _aIndustrial design.
_924389
650 0 _aGraphic arts.
_937945
650 0 _aComputer-aided engineering.
_914016
650 1 4 _aEngineering Design.
_93802
650 2 4 _aIndustrial Design.
_924389
650 2 4 _aGraphic Design.
_937946
650 2 4 _aComputer-Aided Engineering (CAD, CAE) and Design.
_931735
700 1 _aOstwald, Michael J.
_eauthor.
_0(orcid)0000-0001-6210-6984
_1https://orcid.org/0000-0001-6210-6984
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_940572
700 1 _aGu, Ning.
_eauthor.
_0(orcid)0000-0002-5555-9165
_1https://orcid.org/0000-0002-5555-9165
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_940573
710 2 _aSpringerLink (Online service)
_940574
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
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776 0 8 _iPrinted edition:
_z9783030565596
776 0 8 _iPrinted edition:
_z9783030565602
856 4 0 _uhttps://doi.org/10.1007/978-3-030-56558-9
912 _aZDB-2-ENG
912 _aZDB-2-SXE
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